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Thread: OTT BE Mission 11 - Water ! Ship Down - 7th April 1918 - By F.O.Kyte

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    Default OTT BE Mission 11 - Water ! Ship Down - 7th April 1918 - By F.O.Kyte

    Setting the scene.


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    On all Fronts armies were preparing for the final breakthrough that would win them the war.
    The German Forces now re invigorated by troops released from the Eastern Front readied themselves for Operation Michael.


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    The Allies consolidated their lines with the Arrival of American troops.


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    On the Italian Front the arrival of French and British units gave fresh hope to the Italians awaiting the Austro-Hungarian assault as the Flooded rivers subsided with the onset of Spring.


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    In all theaters one element was paramount, supplying these vast Armies with the munitions and rations to enable them to continue the struggle. Even Germany was especially more reliant on outside sources as the British blockade tightened its grip.


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    Convoys were in constant attack by both Submarines and surface units.


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    One of the jobs of the Air forces was to hunt down and harry these surface units before they could attack the convoys.

    The Brief.

    Two enemy surface units have been sighted creeping along the coast in the pre dawn.

    Your Squadron is tasked with dealing with the problem.

    Deploy two Scouts and one two seater of your own choosing.

    The two seater may carry two bombs or one torpedo. A direct hit from a bomb will disable a ship, but it will take an additional 15 points of machine gun fire to knock it out completely. A direct torpedo hit will do the job on its own.

    The enemy will defend their ships with three Scouts.

    Each Ship will be defended with one AA gun, using standard rules, and two Machine guns deployed one on each side of the ship.

    The Setup.

    Ships will be deployed in the center of the two mats, and aircraft will move in from opposite ends of the mats on move one.
    Use Neil's maneuver template for ships movement and change of direction if you so wish.
    As the ships will be harried by your aircraft for as long as you can carry on there is no hiding place for them off mat. If they leave the mat they are deemed to have hit a sandbank or mine and sunk.

    If you seek more realism you may care to use Neil's rules for attacking ships as shown here.

    http://www.wingsofwar.org/forums/dow...o=file&id=1390

    In this case your two seater may be armed with a torpedo instead of two bombs as per Neil's instructions.

    Rob.


    For info of all from your Uncle:

    SOLITAIRE SCENARIOS AND ANTI-AIRCRAFT GUNS
    When playing a solitaire scenario, use the following rules for enemy anti-aircraft guns:

    Don’t place the 'shell' counter as per the multi-player rules but shoot as soon as any part of an enemy aircraft's base is within range of the gun (two rulers of distance).
    Draw an A damage card to see if the aim of the AA battery is correct.
    If there's no special damage on the card, the aim is wrong and the shot misses.
    If there's any type of special damage (including jammed guns) then a hit has been scored, ignore the result on the A card and draw a C damage card as the damage caused to the aircraft.
    Do not fire the gun as soon as it is reloaded, as per the multi-player rules. Instead, wait one phase, then shoot at any targets in range.
    (To clarify - a gun takes 3 phases to reload, it can then fire on the next ie the 4th phase)
    Don’t fire at a target if any point of the targets base is within a half-ruler of distance from a friendly balloon or aircraft base.
    If more than one target could be shot at by the AA gun, choose one randomly to be shot at, unless the scenario you are playing provides a specific rule stating which aircraft are more important. (For example, two-seaters may be seen as more important for artillery to shoot at than fighters.)
    Last edited by flash; 05-21-2017 at 01:54. Reason: Added solo AA rules for clarity
    "Courage is the art of being the only one who knows you're scared to death."

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    Excellent Rob. I'll have to find some ships for this one if I'm to continue with the three D approach. What a very good excuse Thanks. Mike

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    This looks interesting (and deadly for our air crews)

    Can someone who knows their way around the files section better than me post links for the ship and torpedo counters?


    I do still have the ships we used for Early Doors Mission 19 - Escorting Trouble, if those will suffice.
    The link for Skafloc's rules does not include any other links for ships/torpedoes etc.
    (There are pictures describing how to use the cards)

    P.S. What about points for victory conditions?
    Last edited by Stumptonian; 04-30-2017 at 14:32. Reason: added P.S.

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    I found some torpedo counters and the plane cards for a Short type 184 plus the Sopwith Cuckoo here: http://www.wingsofwar.org/forums/dow...do=file&id=140 - This also gives a card for the Battleship Prince Albert, but I'm guessing that is rather large for this mission. The cards (movement and action) for SMS Wittelsbach you'll find via the link given above by Rob. You will also find the ship card and counters for this vessel here: http://www.wingsofwar.org/forums/dow...o=file&id=1394 - Haven't found any more as yet.
    One point - I'm not sure, having read Neil's rules, how we are meant to randomly control the surface vessel's movement. I'll just invent something if there are no actual rules - hope I haven't missed anything obvious here!
    Last edited by mikeemagnus; 04-30-2017 at 15:46.

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    Thanks, Mike.
    I guess I can't "sea" for looking.


    Looking further (now that you pointed me on the right "course") I found this ship as well (another one of Neil's)
    The Iron Duke
    Last edited by Stumptonian; 04-30-2017 at 16:16.

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    Oops Just gone and ordered a job lot of 1:1250 German ships. Guess I can mock up some movement cards around a couple of them. Couldn't resist it. Hope the scale isn't too small though.
    Yea, sorry Pete, I was thinking along the lines of being a Bulldog. Glad you found HMS Iron Duke ok.

  7. #7

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    Quote Originally Posted by mikeemagnus View Post
    Oops Just gone and ordered a job lot of 1:1250 German ships. Guess I can mock up some movement cards around a couple of them. Couldn't resist it. Hope the scale isn't too small though.
    Yea, sorry Pete, I was thinking along the lines of being a Bulldog. Glad you found HMS Iron Duke ok.
    This version of the Iron Duke is 1/600
    There is another one as well.

    If worse came to worse I would have used the Wittelsbach.

    I don't think I will send any of my aces on this mission ....

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    A novel scenario Rob, you stole a march on me! For next month's mission which falls in late April 1918 I was planning a maritime scenario based around the Zeebrugge Raid.

    Great minds heh?

    Never mind, I have a back up

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    Rob, a few questions -
    Is there a title for this scenario ? I have parked it in the compendium under the title Watney's for now.... because it's '***kin' close to water'
    Does each ship have two AA guns & two AAMG, or is it 1 AA & two AAMG ?
    Will there be Victory Points or Conditions - clearly sinking something is a win but are there other ways to win ? Disable both ships ? Win, lose or draw ?!

    I will use the same ships as OTTED Mission 19 linked here and Mike there is a movement template in there if that'll help, also here in the files
    I will look to use the bomb values I set out & value the ship health accordingly with the +15 points for strafing.

    Sapiens qui vigilat... "He is wise who watches"

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    Sorry to usurp your idea Carl, but go ahead anyway. I'm sure we can stand another one.
    I just felt a strong need to get at least one game out of my Italian seaplanes.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  11. #11

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    Quote Originally Posted by flash View Post
    Rob, a few questions -
    Is there a title for this scenario ? I have parked it in the compendium under the title Watney's for now.... because it's '***kin' close to water'
    Does each ship have two AA guns & two AAMG, or is it 1 AA & two AAMG ?
    Will there be Victory Points or Conditions - clearly sinking something is a win but are there other ways to win ? Disable both ships ? Win, lose or draw ?!

    I will use the same ships as OTTED Mission 19 linked here and Mike there is a movement template in there if that'll help, also here in the files
    I will look to use the bomb values I set out & value the ship health accordingly with the +15 points for strafing.
    How about " Water! Ship down."

    AA and two AAMG. probably better.

    Disable a ship is a win. Aircraft losses immaterial to this scenario except for the usual Ace scoring points etc.

    I don't mind what system players use for the ships bombing. I will use Neil's system for my attack.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

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    Thanks Rob, I will have a look at it today
    titles adjusted & Gun layout clarified - Happy May Day !

    Sapiens qui vigilat... "He is wise who watches"

  13. #13

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    title Watney's for now.... because it's '***kin' close to water'
    Excellent idea!

    " Water! Ship down."
    My vote would be with this one. Because I'm always rabbiting on!

    Hahahahha Very drole the both of you! Always like to start the day with a good laugh. Thanks.

  14. #14

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    Quote Originally Posted by Flying Officer Kyte View Post
    Sorry to usurp your idea Carl, but go ahead anyway. I'm sure we can stand another one.
    I just felt a strong need to get at least one game out of my Italian seaplanes.
    Rob.
    All good Rob, there are other coastal raids later in the war.

    Just went through my War at Sea miniatures and found a couple of likely candidates for this one

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    For this game if a pilot is downed in the sea for the purpose of E&E he is considered to be in disputed waters ie NML, this may help survival !

    Sapiens qui vigilat... "He is wise who watches"

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    Quote Originally Posted by flash View Post
    Thanks Rob, I will have a look at it today
    titles adjusted & Gun layout clarified - Happy May Day !
    Cheers Dave ans a happy May Day to you and the rest of the chaps.
    If my Scenario had not been set in late April we could have called it Mayday! mayday!
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

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    Looks to be another intriguing scenario, Rob.

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    I will use the same ships as OTTED Mission 19 linked here and Mike there is a movement template in there if that'll help, also here in the files
    Got that Dave - thanks!

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    Thumbs up

    Quote Originally Posted by Carl_Brisgamer View Post
    All good Rob, there are other coastal raids later in the war.

    Just went through my War at Sea miniatures and found a couple of likely candidates for this one
    Good thinking!
    I have a few War at Sea freighters which will fill the need.

  20. #20

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    Quote Originally Posted by gully_raker View Post
    Good thinking!
    I have a few War at Sea freighters which will fill the need.
    The Second Ostend Raid occurred on 9 May 1918 - food for thought (Jul: Paul (Tikkifriend) 5May18)

    https://en.wikipedia.org/wiki/Second_Ostend_Raid

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    Done and dunked - things got a bit hot around the ships !

    Sapiens qui vigilat... "He is wise who watches"

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    Question One question for Rob!

    G'day Rob!
    Are the ship machine guns A or B firing?

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    I went with B's Baz - they were more than enough !

    Sapiens qui vigilat... "He is wise who watches"

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    I agree!
    B firing is quite sufficient.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

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    Quote Originally Posted by Stumptonian View Post
    I don't think I will send any of my aces on this mission ....
    Looking at my roster it appears I have no say in the matter anyway.


    Unless Rimmer decides to have a nice trip to the coast ....

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    Just picked up my new 'ocean' photomap this morning, game on!

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  27. #27

    Thumbs up

    Quote Originally Posted by Carl_Brisgamer View Post
    Just picked up my new 'ocean' photomap this morning, game on!

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    That looks great Carl!
    Much better than my Blue bed sheet!

  28. #28

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    Quote Originally Posted by gully_raker View Post
    That looks great Carl!
    Much better than my Blue bed sheet!
    A blue bed sheet or a blue tarp was my next option, but I have been going to get an ocean map for a while so now was a good time.

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    Any excuse will do mate !

    Sapiens qui vigilat... "He is wise who watches"

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    Very impressive Carl.
    How much did that cost you?
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

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    Quote Originally Posted by Flying Officer Kyte View Post
    Very impressive Carl.
    How much did that cost you?
    Rob.
    Size B0 (1414mm x 1000mm) on heavy 160gsm poster paper AU$47.

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    That seems very reasonable.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  33. #33

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    Quote Originally Posted by Flying Officer Kyte View Post
    That seems very reasonable.
    Rob.
    I would of course prefer it was cheaper, but the map is bigger than two Wings of Glory maps so you get plenty of playing surface.

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    Table ready to go for tomorrow - ocean map looks good I think.

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    Very North Sea Carl.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

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    Sets the models off very nicely Carl, you nearly lose the stand with that background. Looking forward to seeing the action

    Sapiens qui vigilat... "He is wise who watches"

  37. #37

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    Quote Originally Posted by flash View Post
    Sets the models off very nicely Carl, you nearly lose the stand with that background. Looking forward to seeing the action
    Finished the battle this morning, now for the write up.

    I went into the mission with a 'watertight' plan, which of course did not survive contact with the enemy!

  38. #38

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    Yep Carl! Sounds very interesting.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  39. #39

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    Quote Originally Posted by Carl_Brisgamer View Post
    Table ready to go for tomorrow - ocean map looks good I think.

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    I was thinking of using my Belgians instead
    of British Bulldogs since we are in "uncharted waters"
    this trip - what does Mien Onkel have to say about that?
    ( Kind of like I did when Comin' Round the Mountain)

  40. #40

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    Quote Originally Posted by Stumptonian View Post
    I was thinking of using my Belgians instead
    of British Bulldogs since we are in "uncharted waters"
    this trip - what does Mien Onkel have to say about that?
    ( Kind of like I did when Comin' Round the Mountain)
    I had to use my Belgians Pete, recent casualty rates in the RAF meant that there were not enough Bulldog scouts for this mission.

    Historically the Aviation Militaire Belge did operate on the coast and over the North Sea.

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    Quote Originally Posted by Carl_Brisgamer View Post
    I had to use my Belgians Pete, recent casualty rates in the RAF meant that there were not enough Bulldog scouts for this mission...
    Three scout pilots not enough then ?!

    Quote Originally Posted by Stumptonian View Post
    I was thinking of using my Belgians instead
    of British Bulldogs since we are in "uncharted waters" this trip - what does Mein Onkel have to say about that?
    Well, Carl's left a handful alive Pete - you could use them but don't make a habit of it, I found the names harder to come by than the Bulldogs !
    sLt Georges Mathieu
    sLt Alfred Stellingwerff
    sLt Fernand de Montens
    sLt Henri Nelis

    I might create a pool of Belgian Bulldogs that you can dip into - you will just have to let me know when you're going to use them so we don't double up.
    Don't have time this morning, maybe later.

    Sapiens qui vigilat... "He is wise who watches"

  42. #42

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    Quote Originally Posted by flash View Post
    Three scout pilots not enough then ?!
    Thanks Dave, I had not noticed the two 'new chums' on my OPFOR roster. I will blood them in the next mission

  43. #43

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    Quote Originally Posted by flash View Post
    Well, Carl's left a handful alive Pete - you could use them but don't make a habit of it, I found the names harder to come by than the Bulldogs !
    sLt Georges Mathieu
    sLt Alfred Stellingwerff
    sLt Fernand de Montens
    sLt Henri Nelis

    I might create a pool of Belgian Bulldogs that you can dip into - you will just have to let me know when you're going to use them so we don't double up.
    Don't have time this morning, maybe later.
    Dave
    I wan't expecting you to have to keep track of these pilots in a "one off" scenario

    I think it's a great idea to have a 'pool' of other nationalities we could draw from - as long as we "reserve" ahead of time and don't try to use the same ones.


    Found a way around it ....
    Last edited by Stumptonian; 05-13-2017 at 12:22. Reason: added a bit

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    I have started my mission 11 AAR here http://www.wingsofwar.org/forums/sho...l=1#post445576

    Unfortunately I won't get a chance to finish it tonight in one hit, but I'll try to get part 2 posted tomorrow.

  45. #45

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    Just caught on to this mission after a couple of weeks in the dark ages of no internet and 2 consecutive monday bank holidays so no one was around to do any repairs.

    No watery jokes from me skipper , a bit of ship sinking makes a change.


    I'm learning to fly, but I ain't got wings
    Coming down is the hardest thing

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    Mission 11 AAR and Butcher's Bill complete gentlemen - http://www.wingsofwar.org/forums/sho...577#post445577

    The epilogue will be posted in the coming week.

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    OK Done and dusted. All over in four turns - what a fantastic mission. Have written the prologue and the AAR in outline. Chosen the pics and set it all out. However - it will all have to wait until next week now as I'm off to Newark tomorrow. See you there, those who are going

    Just as a taster - I thought I'd show you a couple of pics - but no spoilers

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  48. #48

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    Looks superb Mike.
    See you on Sunday at Partisan. I have your Decals done and sealed.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  49. #49

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    Brilliant Rob, thanks. Looking forward to the trip up to Newark

  50. #50

    Question One small Question ?

    For Rob or in his absence at Partisan any one else.

    I could not find the starting position for the German Aircraft in this Mission.
    Do they start on the Enemy edge or close to the Ships ?

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