Originally Posted by
Jager
...
Therefor, the straight ahead firing arc. Because you know that if the guns are pointing at the enemy, a gamer will shoot, no matter how improbable the chance to hit.
That comes back to the heavy fighters, like the Ju.88 and A-20. While they did engage in AtA combat, their targets were heavy bombers, flying straight and level.
Anytime they were engaged by single engine fighters, it result was one-sided. In fact, if a target bomber sighted them on approach (night fighting), and made evasive maneuvers, it would almost always get away. While this was often a matter of visibility, I submit that it was also an impaired ability to effectively engage a maneuvering opponent.
As for the designers intent, we are breaking new ground here. The game is designed for fighter combat. Bombers added later, and all of their guns were flexible mountings.
I feel this is a reasonable interpretation of what the game is trying to present. As with all house rules, it is up to the players to decide if they use them or not.
If the players want to play a strictly RaW game, then the full front arcs should be use. Just don't be surprised by ahistorical results.
Karl
Bookmarks