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Thread: OTT the Bitter End-Mission 3 Counter Attack at Cambrai--gully_raker

  1. #1

    Default OTT the Bitter End-Mission 3 Counter Attack at Cambrai--gully_raker

    The dispatch rider brought his motor cycle to a stop outside the Hearts of Oak Squadron office hut.

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    Entering the Hut he presented himself to the Orderly Sargent "Urgent Dispatch for Major Triggers from Army HQ!"
    The OS knocked on Triggers door & announced the Sgt.
    Triggers opened the Red Envelope & exclaimed "Damn & Blast!" "Trust HQ to lump this on to us while Captain King is away in Paris for the award of his C de G"."Get Father over here at once along with Lt. Tiny Large".
    The two Officers duly arrived & Triggers outlined the information in the dispatch.
    "Seems our intelligence chaps have discovered the jolly old Hun intends to make a big push to recapture the ground we have taken & they have some new type of troops trained for lightening attacks without prior Artillery barrage. Called something like Storm Troopers"
    "Anyway HQ have arranged for some of those new Tanks to repel the expected attacks & want a maximum effort with Scouts & Bombers to both protect our forces & harass the attackers". "In Captain Kings absence I want you, Lt Large to lead the mission & take two 2 seaters with bombs plus two Scouts also equipped with 20 Pound Cooper Bombs to add to the attack. I will leave it to you to pick your crews.

    Tiny assembled his pilots & explained the mission.

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    He chose 2nd Lt Mick O'Leary to fly Camel No.3 & his proven crew of Ralph Medium & Lionel Rare to fly the Bristol Fighter whilst their new pilot Sgt Justin Thyme would be paired with the experienced observer 1st Lt James Earl. Due to the urgency of the mission they would take off in the late afternoon after the Aircraft had all been fuelled & armed.
    Father did a final briefing with the bomber crews as the planes were readied for takeoff.

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    Meanwhile on the other side of the Lines, the despondency that had affected the remaining pilots of the Eagles Jasta after the loss of their loved & respected Staffelfeuher Harry Von Bukard on their last mission, had been lifted by the arrival back at the Front of their experienced pilot Ltn Wilhelm Ulmer after his long absence due to wounds. Ulmer had been appointed to fill Von Bukards role as leader.
    He had also brought with him one of the vaunted Fokker Dr.I Triplanes.
    At his suggestion they repainted their scouts in Black & White colours in respect for Von Burkard.
    Also the news that a new counter attack was planned with the new secret weapon of Srosstruppen, lightening fast ground troops to infiltrate the British lines had improved morale no end.
    Now they had the chance to assist in the expected victory by flying two bombers accompanied by scouts to support the attack.

    The Mission

    The British aircraft took off & soon approached the front lines where they saw below the lumbering tanks moving forward accompanied by troops.

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    In the near distance they saw 4 German Aircraft also approaching the trench line. Waggling his Wings Tiny gave the signal to attack.
    As they closed he noticed that the Scouts were sporting mostly Black & White colours on Wings or fuselage & tails.
    The RE8 exchanged fire with an Albatross whilst O'Leary did the same against a Rumpler 2 seater.

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    The Biff also exchanged fire with a Halberstadt & disaster immediately struck the British aircraft as a fire erupted from the engine.
    "Bloody Hell" shouted Ralph Medium "haven't even got close to the action & here we are on fire!"

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    As Mick O'Leary passed close to the Rumpler he copped a good burst from the rear gunner.

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    As they passed each other Lionel Rare got his own back on the German plane & set it on fire too.

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    The action on the ground now started to hot up as the first units of Stormtroopers closed on the British front lines.

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    The Tanks now came within range of the attacking Germans & one Tank scored a direct hit with its main gun & wiped out a unit of the Troopers.

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    Back in the Air the Bristol & Halberstad were weaving to try to keep the fires under control & the German plane took a snap shot at Tiny Large but missed,

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    The Harry Tate now made its first run on a unit of Storm Troopers & although the bombs fell close no casualties were observed.

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    The Rumpler also dropped some bombs but again no damage was done,

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    Concentrating on its bombing Run the German Pilot almost collided with the Albatross but fortunately no damage was done to either aircraft.

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    As the Biff continued to manoeuvre fighting its fire it came under attack from Ulmer's Fokker & came off the worst.

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    The Halberstadt & the Bristol also continued to battle the flames.

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    A three way battle was now waging between Mick O'Leary's Camel, the Albatross, whose Pilot had been wounded early in the encounters & the RE 8.

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    Back on the Ground the Tanks & Stormtroopers continued to close on each other & again the tanks did not score a hit.
    The British Trenches & Machine guns also exchanged fire with the German Troops.

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    Ulmer & the Biff continued their duel but the Biff's rear gun jammed after the first shot!

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    Disaster now struck the German Halberstadt as the Fire reached its fuel tank which exploded!
    Whilst the Bristol's fire seemed to be dying out.

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    The Rumpler & Tiny Large exchanged shots with the Rumpler doing the greater damage whilst a deflection shot from O'Leary missed the Albatross.

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    The Rumpler now struck a blow for the Germans by dropping a bomb & damaging one of the British Tanks.

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    But Mick O'Leary had followed the German Bomber & now with a well aimed burst shot it out of the Sky!

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    The RE 8 which had dived to level 2 to try to get a more accurate bomb result unloaded a partial drop & caused minor damage to another unit of Stormtroopers.

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    The RE 8 & Albatross now traded shots with neither doing much damage.

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    One of the tanks & a Stoormtrooper unit exchanged shots with only minor damage occurring.

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    However two other tanks which were now much closer to the enemy fired their main weapons with spectacular results wiping out two units of stormtroopers!

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    The Albatross had dived down to the RE 8 but was met with a welcoming salvo!

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    Ulmer attacked O'Leary but the Fokker's guns jammed.

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    Meanwhile the RE 8 had attacked another Stormtrooper Unit & this time was rewarded with success wiping it out to a man.

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    Tiny Large took advantage of Ulmer's gun jam to make a frontal attack with good results.

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    The Tanks, Machine guns & Stormtroopers continued to exchange fire but the Tanks were now almost past the few remaining Trooper units.

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    Wilhelm Ulmer having shaken off his pursuers now made a run to bomb the British forces but to no avail.

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    Tiny Large took the opportunity of a lull in the action to take in the Battlefield & was gratified to see the number of German units that had been neutralised.

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    Having dropped his Bombs Ulmer now pulled an Immleman & caught Mick by surprise & gave him a good hosing which caused the Camel's engine to start smoking.

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    Tiny Large now lined up one of the few remaining German Units for his own Bombing run.
    Unfortunately due to his altitude the bombs fell on the far side of the target causing no damage.

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    Mick O'Leary had circled around behind Tiny & taking a great opportunity got off a short range burst past his fellow Camel Pilot catching Ulmer square on & this burst proved just too much for the Fokker which spun into the ground in No Mans Land.

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    Mick O'Leary now lined up on one of the two remaining Stormtrooper units & scored a direct hit wiping out yet another of the infiltrating German troops.

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    Whilst these last actions were taking place the Bristol had returned safely to the home aerodrome after jettisoning their remaining bombs & although the fire had gone out the aircraft was badly damaged. The remaining German Albatross seeing his new leader fall to the British fighters & now feeling the effects of his wound turned back to the safety of German Lines & with all their bombs gone the 3 other British aircraft flew back to the Hearts of Oak 'drome satisfied with a job well done & left the one remaining Stormtrooper unit to be rounded up by the British ground forces.

    Comments & Observations

    Well what a marathon that was!
    Controlling the Air & Ground forces certainly kept the "grey matter" Active.
    Thanks Carl for a really great & interesting game.
    I used Zoe's Simplified Altitude rules & decided that the Scouts could not preform Immlemans until they had dropped their Bombs. I flew the Biff & all others were AI via flash's D8 charts.
    I took control of the final few cards for AI bombing runs both British & German.
    I though it was going to go all Ploin shaped from when the Bristol caught fire on the very first exchange of fire & all the initial bombs & Tank fire just kept on turning up ZEROS.
    However once the Tanks got into the middle of the C deck things started looking up & a great results for the Allied Forces resulted.

    Butchers Bill, Damage & Victory Points to be posted later in another post.
    Last edited by flash; 08-23-2016 at 06:56. Reason: Title adjust

  2. #2

    Default

    Your have an exciting Cambrai battle going here Barry, can't wait to see how it turns out!

  3. #3

    Default Reserved for Victory Points, Damage details & Butchers Bill.

    This is reserved for Damage Reports, Victory Points & Butchers Bill to be posted later!

    Damage Report British Forces

    Game Ended turn 9

    Machine Gun Posts:
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    No Damage!

    Tanks:
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    1 Tank =6 pts damage
    1 Tank = 3 pts damage
    1 Tank No damage

    Bristol fighter No.12
    1st Lt R Medium (P) & 1st Lt L Rare (O)
    RTB
    11 damage points
    1 kill Halberstadt by Observer L Rare
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    RE 8
    Sgt Justin Thyme (P) & Observer 1st Lt James Earl
    RTB
    3 damage points
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    Sopwith Camel No.1
    2nd Lt Tiny Large
    RTB
    6 damage points
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    Sopwith Camel No. 3
    2nd Lt Mick O'Leary
    RTB
    2 Kills Fokker Dr.I & Rumpler
    12 damage points
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    Damage Report German Forces:

    Strosstruppen Units 1, 2 & 3
    Destroyed
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    Strosstruppen Unit 4
    Destroyed
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    Strosstruppen Unit 5
    Destroyed
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    Strusstruppen Unit 6
    Damaged (2 points)
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    Halberstadt
    VsL A Sommer (P) & Vsfwbl G. Gille (O)
    3 damage points + Explosion
    SD/Exp/NML due to fire caused by Bristol Fighter Obs L Rare
    Crashed in No Mans Land
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    Rumpler
    Fwbl H.Lorenz (P) & Ltn S Von Landenberg (O)
    Shot down by M. O'Leary
    Crashed in No Mans Land
    1 damage point + Explosion
    SD/Exp/NML.
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    Fokker Dr.I
    Ltn Wilhelm Ulmer
    Shot Down in No Mans Land by M. O'Leary
    13 damage pts
    SD/NML
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    Albatross Lo
    Ltn Wilhelm Schuster
    RTB/wounded pilot
    6 damage points
    NOTE: Somehow the 1 pt wound card got missed for the damage photo see additional cropped photo plus the big one in the AAR
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    Victory Points

    British Forces

    5 German Stormtrooper units Destroyed = 15 pts
    1 German Stormtrooper unit Damaged = 1.5 pts
    2 German 2 Seaters Destroyed = 8 pts
    1 German Scout Destroyed = 3 pts

    TOTAL VICTORY POINTS == 27.5 Pts

    German Forces

    2 British Tanks Damaged = 4 pts
    2 British 2seaters Damaged = 4 pts
    2 British Scouts Damaged = 2 pts

    TOTAL VICTORY POINTS == 10 Pts

    MAJOR BRITISH VICTORY!

    Dave (Flash) will be asked to do the survival rolls for the German personnel when he returns from Leave.
    Last edited by flash; 08-20-2016 at 07:36.

  4. #4

    Default

    Nice one Barry, glad you enjoyed the battle. A decisive victory for the Bulldogs! Those Fokkers are just too fragile for my liking, give me a sturdy Albatros or Pfalz any day.

  5. #5

    Smile

    Quote Originally Posted by Carl_Brisgamer View Post
    Nice one Barry, glad you enjoyed the battle. A decisive victory for the Bulldogs! Those Fokkers are just too fragile for my liking, give me a sturdy Albatros or Pfalz any day.
    Hi Carl!
    The Dr.I is a good foil for the Camel with its manoeuvrability especially in a small playing area like this scenario.
    It was actually doing pretty well until it got the 3 & 4 damages in that one burst.

  6. #6

    Default

    Quote Originally Posted by gully_raker View Post
    Hi Carl!
    The Dr.I is a good foil for the Camel with its manoeuvrability especially in a small playing area like this scenario.
    It was actually doing pretty well until it got the 3 & 4 damages in that one burst.
    Yes agile but fragile. The other issue is they are slow, even the Pfalz has trouble catching EA but more importantly they can't get out of trouble quickly.

  7. #7

    Smile

    Quote Originally Posted by Carl_Brisgamer View Post
    Yes agile but fragile. The other issue is they are slow, even the Pfalz has trouble catching EA but more importantly they can't get out of trouble quickly.
    True Carl, very true!
    I don't use the Dr.I's much in the Solo Campaign, usually Albatross & perhaps a Pfalz for colour but for the small battlefield & my back story thought I would give one a whirl.

  8. #8

    Default

    One word ...
    Spectacular!

    Your Bulldogs certainly gave our Eagles and the ground forces a right thrashing!

    Loved your preamble, as always, and the action pictures you inserted into your battle photos really add to the experience.

    I saw the beginning last night but didn't want to mess up your AAR by commenting too soon.
    I will be playing my version this weekend. Hope I can get a reversal of fortune for our side

    Rep on the way, and very well deserved.

  9. #9

    Smile

    Thanks for the very nice comments Pete & good luck with your game.

    Believe me it will keep you on your toes & a lot depends on how that C deck shuffles out!

  10. #10

    Default

    The Marinefliegerkorps did not use the Fokker Dr.I so not much chance of seeing my See Adlers using them, unless they are seconded to the Luftstreitkraefte. Only 9 more missions until the Fokker D.VII arrives at the Front, what a happy time that will be for the Kaiser's Eagles.....

  11. #11

    Smile

    Quote Originally Posted by Carl_Brisgamer View Post
    The Marinefliegerkorps did not use the Fokker Dr.I so not much chance of seeing my See Adlers using them, unless they are seconded to the Luftstreitkraefte. Only 9 more missions until the Fokker D.VII arrives at the Front, what a happy time that will be for the Kaiser's Eagles.....



    How many before the Snipe arrives.
    Far too many I think!

  12. #12

    Default

    Quote Originally Posted by gully_raker View Post


    How many before the Snipe arrives.
    Far too many I think!
    About another 10 after that.

    I will be using the Gotthard Sachsenberg D.VII and painting up my second Goering version as Hans Goerth's machine:

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  13. #13

    Default

    Hey Barry, that was one result for the Bulldogs I agree with Pete about the AAR and it's preamble. Good reading! Thanks. The ground force pics and that RE8 with re-enactors adds a very nice touch too. Thanks again Cannot comment on the DR1 as I have yet to use one myself. Must give it a go. The PBI didn't seem to stand much of a chance, not in your mission and not in mine. Great mission though. You obviously enjoyed it too Cheers. Mike

  14. #14

    Default

    Well done Baz, your chaps gave the Hun a resounding thrashing, lovely pics of the action

    Uncle says:


    Well done old man, just keep an eye on the roster - young Walz is hors de combat so I took the liberty of subbing Schuster into the story.
    Here's the tally:

    Vzfwbl Alwin Sommer: Sd-EXP-NML / 0 kills
    Rolled 11 -3EXP -1NML = 7 - Injured - Skip 1D2 Scenario. Rolled 3 = Skip 1.
    E&E: Rolled 7 -1EXP -1WIC +1NML = 6 - In hiding! - Skip 1D2 Scenarios. Rolled 4 = Skip 2. Total Skips 2 (WR)

    Ltn Gustav Gille: Sd-EXP-NML / 0 kills
    Rolled 8 -3EXP -1NML = 4 Injured - Skip 1D6 Scenarios. Rolled 4 = Skip 4
    E&E: Rolled 6 -1EXP -1WIC +1NML = 5 - In hiding! - Skip 1D2 Scenarios. Rolled 6 = Skip 2. Total Kips 4 (RRWW)

    Fwbl Hans Lorenz: SD-EXP-NML / 0 Kills
    Rolled 6 -3EXP -1NML = 2 KIA...

    Ltn Siegfried von Landenberg: SD-EXP-NML / 0 Kills
    Rolled 9 -3EXP -1NML = 5 - Injured - Skip 1D3 Scenarios. Rolled 3 = Skip 2
    E&E: Rolled 7 -1EXP -1WIC +1NML = 6 In hiding! - Skip 1D2 Scenarios. Rolled 5 = Skip 2. Total Skips 2 (RW)

    Ltn Wilhelm Ulmer: SD-NML / 0 Kills
    Rolled 10 -1SD -1NML = 8 - Injured - Skip 1D2 Scenario. Rolled 2 = Skip 1
    E&E: Rolled 6 -1 WIC +1 NML = 6 - In hiding! - Skip 1D2 Scenarios. Rolled 4 = Skip 2. Total Skips 2 (WR)

    Ltn Wilhelm Schuster: RTB / WIA / 0 kills
    Rolled 10 +3RTB -1 WIA = 12 All well when you land well !

    Fwbl Wolfram Reimer has replaced poor Lorenz.

    Lts Ralph Medium & Lionel Rare are each awarded an bar to their MC & the French chaps have added a CdG to both for their continued sterling service. Mr Rare is now only one away from becoming an ace air gunner.

    Sapiens qui vigilat... "He is wise who watches"

  15. #15

    Default

    Dave, what are the letters in parenthesese at the end of the C&W and EET info ?
    (RW) (WR) (RRWW)

  16. #16

  17. #17

    Thumbs up

    Quote Originally Posted by flash View Post
    Well done Baz, your chaps gave the Hun a resounding thrashing, lovely pics of the action

    Uncle says:


    Well done old man, just keep an eye on the roster - young Walz is hors de combat so I took the liberty of subbing Schuster into the story.
    Here's the tally:

    Vzfwbl Alwin Sommer: Sd-EXP-NML / 0 kills
    Rolled 11 -3EXP -1NML = 7 - Injured - Skip 1D2 Scenario. Rolled 3 = Skip 1.
    E&E: Rolled 7 -1EXP -1WIC +1NML = 6 - In hiding! - Skip 1D2 Scenarios. Rolled 4 = Skip 2. Total Skips 2 (WR)

    Ltn Gustav Gille: Sd-EXP-NML / 0 kills
    Rolled 8 -3EXP -1NML = 4 Injured - Skip 1D6 Scenarios. Rolled 4 = Skip 4
    E&E: Rolled 6 -1EXP -1WIC +1NML = 5 - In hiding! - Skip 1D2 Scenarios. Rolled 6 = Skip 2. Total Kips 4 (RRWW)

    Fwbl Hans Lorenz: SD-EXP-NML / 0 Kills
    Rolled 6 -3EXP -1NML = 2 KIA...

    Ltn Siegfried von Landenberg: SD-EXP-NML / 0 Kills
    Rolled 9 -3EXP -1NML = 5 - Injured - Skip 1D3 Scenarios. Rolled 3 = Skip 2
    E&E: Rolled 7 -1EXP -1WIC +1NML = 6 In hiding! - Skip 1D2 Scenarios. Rolled 5 = Skip 2. Total Skips 2 (RW)

    Ltn Wilhelm Ulmer: SD-NML / 0 Kills
    Rolled 10 -1SD -1NML = 8 - Injured - Skip 1D2 Scenario. Rolled 2 = Skip 1
    E&E: Rolled 6 -1 WIC +1 NML = 6 - In hiding! - Skip 1D2 Scenarios. Rolled 4 = Skip 2. Total Skips 2 (WR)

    Ltn Wilhelm Schuster: RTB / WIA / 0 kills
    Rolled 10 +3RTB -1 WIA = 12 All well when you land well !

    Fwbl Wolfram Reimer has replaced poor Lorenz.

    Lts Ralph Medium & Lionel Rare are each awarded an bar to their MC & the French chaps have added a CdG to both for their continued sterling service. Mr Rare is now only one away from becoming an ace air gunner.
    My Bad! Sorry about that Dave. Dont know how I stuffed up on that.
    I was originally going to use Ltn Schneider but changed my mind at the last minute.
    Many Thanks for doing the Rolls.
    The wiley old Hun did all right considering they only lost one Pilot!
    The Eagles will be relieved they did not lose their new Staffelfuher!
    Might need another German 2 seater crew if one is needed for the next mission.

    Great news for the extra Gongs For Mr Medium & Rare.

  18. #18

    Setarius's Avatar May you forever fly in blue skies
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    Dale
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    Superb job for the Bulldogs and a resounding victory for the Frontline troops. Excellent AAR.

  19. #19

    Thumbs up

    Quote Originally Posted by Setarius View Post
    Superb job for the Bulldogs and a resounding victory for the Frontline troops. Excellent AAR.
    Thanks Dale! Glad you enjoyed it.

  20. #20

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    Nice one Barry.
    Indeed caotic both in the air and on the ground.

    Well done

  21. #21

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    Baz a Bazzing good game. But the Eagles will return , like the Great Escape at Christmas.

    Tanks fora great AAR


    I'm learning to fly, but I ain't got wings
    Coming down is the hardest thing

  22. #22

    Default

    A superb story line Baz.
    I loved your added photographic illustrations which added a dash of extra realism to the story line.
    Well done all round chaps.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  23. #23

    Thumbs up

    Quote Originally Posted by Flying Officer Kyte View Post
    A superb story line Baz.
    I loved your added photographic illustrations which added a dash of extra realism to the story line.
    Well done all round chaps.
    Rob.
    Thanks for the kind words Rob.

  24. #24

    Default

    Nice one Baz. Smashing victory to say the least. A fine concerted effort as all force branches pitched in to kick the Hun back.



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