Hmmm... Reading as much as I can find on this weapon system leads me to believe that it was devastating within its range. Look at what Beaufighters do to opponents.
But, we have a play balance thing.
I don't think a single C damage is acceptable on a 2cm quad mount. However, if we went with one range ruler maximum range, at the speed of mid and late war planes, this would be one to two phases of fire? And realistically, you'd attack the
AA gun first, take it out, and then go after the target. Otherwise, you'd just take the punishment, and focus on the target. Also, I would suspect that you'd have wingers helping out, so one or more planes on the target, and one or more on the
AA, if you had any options.
Taking on the HMS Glorious, having 8
AA guns a side with a four-ruler range, was suicide for single bombers in games I've played. You needed at least four to six planes to even get a bomb on the deck (unfortunately, usually with a flaming plane attached).
Back to play balance.
I'm up for short range CC, and long range C, continuous fire. Perhaps two phases of fire, with one phase reload. And that is only against a single target. Attacking
AA defended targets should be painful. That was the purpose of
AA. But for play balance, do we want an instant kill on a plane each attack? Two C damage is survivable, occasionally. Even three could be survived. But, your plane wouldn't normally get through that unscathed.
Perhaps we'll let some players play-test this today? Let's wait for the
AAR from Origins.
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