I modded our RAP box with two layers of foam inserts so we could carry four planes (usually two Camels and two Dr. 1s) along with all the damage decks, range rulers and associated tokens needed to play a game. This allows the RAP box to become the card & token caddy for any game, as well as making an "any time, any place" 1v1 or 2v2 dogfight an easy proposition. To wit:
Dogfights aboard Amtrak...
With that said, Wings of Glory is a fantastic sandbox system that provides all sorts of great "tools" for playing a wide variety of scenarios, as well as cooking up your own. I created some Artillery Spotting rules a while back that make for a very thematic and fun challenge.
An R.E.8 attempts to get the arty on target while an SE5a tries to keep the Fokkers at bay...
And of course the classic "London Bomb Raid" scenario with Gothas (and now Staakens) is always great fun:
With that said, a duel is a pretty classic early to mid war scenario in its own right... sometimes it's fun to create duels that should have happened, even if they never actually did in real life
So anyways, hard for me to really split it up, they're all quite a lot of fun. And it's great that the system can scale so well between them all.
Bookmarks