I thought today about attempting to create a BoB campaign based as much as possible on the historical flow of the battle (realizing that some aircraft may have to be swapped out, and actual numbers will probably have to be adjusted - I will list both actual numbers and potential adjusted numbers, trying to keep both a manageable number of aircraft and also stay at the historical ratios). Historical info will be coming from http://www.battleofbritain1940.net/0021.html. Would appreciate any feedback - esp. ideas for improving, or ideas regarding aircraft substitutions or numerical adjustments. Sorry, I don't have a fancy .pdf to attach right now, but I hope to be able to develop a .pdf of the campaign eventually.
The three scenarios I have so far cover the action of July 10, 1940.
Scenario 1:
Germany on mission to recon 2 British airfields
Historical Note: From what I can tell, the bombers used for these recon missions must have been able to perform their recon without ever actually flying over their target. Therefore, to perform recon, German bomber needs to only get to halfway across board and must have target in cone of front FOV.
The units:
Actual numbers:
Britain - 3 Spitfires
Germany - 1 Dornier 17z bomber
No adjustment in force sizes needed, as 3-1 is very manageable.
German goal - recon 2 British airfields, return to base.
British goal - shoot down the German bomber, lose no more than 1 Spitfire
Scenario 2:
Germany on mission to recon a British convoy
The units:
1 Dornier + 20 Bf109s (yes, 20)
6 Spitfires
British ships in convoy (unknown number - historical account simply says, "large convoy", and I assume these were all ships that could not fire back - as there is no account of any German planes encountering fire from the convoy ships on the page I referenced.
Reinf - 6 Spitfires
- 12 Bf109s
Adjusted numbers
- 4 Spitfires (2 @ start, 2 reinf))
- 10 Bf109s (6 @ start, 4 reinf))
(I tried to drop it down to 2 and 5, but that makes sticking to the historical account very difficult).
After 1 Spitfire Damaged, it must head back to own side of board to exit safely
Other Spitfire on board @ start remains 10 turns (or until fuel is such that it MUST return home - if using fuel rules), then return to own side of board to exit.
When 2nd spitfire turns to leave, remaining 2 Spitfires and Bf109s arrive
Each time a Bf109 is damaged, it must turn back to exit own side of board (based off of comment in historical account that no Bf-109s were shot down, but yet they were 'stopped' by the Spitfires).
German goal - recon British convoy - bomber needs to have each British ship within sights at some point, then return to base
British goal - shoot down German bomber and damage 1/2 of all Bf109s. Bonus achievements if shoot any 109s down.
Scenario 3:
Germans on mission to attack the British convoy from Scenario 2
The units (this one looks like a 'Tim-scale' scenario )
24 Dorniers
30 Bf110s
20 Bf109s
18 Hurricanes
6 Spitfires
British ships in convoy (Again, I Don't know how many there actually were)
Reinf - 6 Spitfires
Adjustments
- 4 Dornier 17s
- 5 Bf 110s
- 3 Bf 109s
- 3 Hurricanes
- 2 Spitfires (1 on board at start, 1 as reinforcement).
Historical note - the British planes were from 5 different squadrons at 5 different airfields. Due to this, the British player must space his planes out across his baseline at start and not bring them onto the board in groups.
German goals - sink 1/2 of ships in convoy, shoot down 60% of British planes.
British goals - Shoot down 2 Dorniers and any combination of 4 Bf110s/Bf109s, while preventing German player from achieving German goals.
Reinforcement Spitfire cannot enter the field until half of one side's goals have been achieved (historical account says last squadron showed up during "last stage" of battle.
For any scenario, of course, each side gets 1 pt for each plane either shot down or forced to leave battlefield (unless scenario description says the player is TRYING to exit the battlefield)
Thoughts so far?
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