Well the moment arrived. Last night a lone Staaken headed towards London. I was flying the Bristol F2B with a B/A gun set up, Doug flew a Spad with an A gun. We knew that 34 damage points would make this tough so modified the rules. Damage points on display for the Staaken. He flew straight up the middle of the 3 map mats and the was turned around to come back. As we knew his flight path no blind spots for him. If we attacked from his 6 we would always get hit by 2 B guns. We could re-spawn once from half way up the table. If he made it back to the start he would win.
Staaken won with 5 damage points to spare and a wounded co-pilot. My first plane blew up and we both had trouble judging our closing speeds. With the giant base even with the XA deck he moved further than we thought possible. My second plane was also shot down. The Staaken proved a very worthy foe but I think the Spad was very close to ending him.
Next we tried the HP 0/400 against DR1,s. A similar result except the HP had only 1 damage point to spare at the end. I think maybe a faster plane for the second choice would have seen his demise as the last DR1 was out of position and was too slow to catch the escaping HP at the end. Interesting games.
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