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Thread: Prague Summer Con 2016

  1. #1

    Lightbulb Prague Summer Con 2016

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    22nd - 24th April 2016
    Timetable, Results

    Medal:
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    Participants:
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ID:	179144 Daniel (Dan-Sam)
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ID:	179144 Honza (Chalicek)
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ID:	179144 Jakub (Kubajs)
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ID:	179144 Jiří
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ID:	179144 Láďa (Ladinek)
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ID:	179144 Lukáš (Wasp)
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ID:	179144 Martin (Cartam)
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ID:	179144 Martin (Cartas)
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ID:	179144 Michal (BroukPytlik)
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ID:	179144 Pavel (Mauhur)
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ID:	179144 Petr (Max_cz)
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ID:	179144 Radek (Radouch)
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ID:	179144 Saša (Kancelot)
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ID:	179144 Štěpán
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ID:	179144 Viktor
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ID:	179144 Viktor jr.
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ID:	179144 Zdeněk (Bumblebee)
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ID:	179149 Paul (Tikkifriend)
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ID:	179145 Dennis (Nachtschwärmer)
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ID:	179145 Mario
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ID:	179145 Sven (Marechallannes)
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ID:	179146 Andrea (Angiolillo)
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ID:	179147 Andrzej (Andyfighter)
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ID:	179147 Andrzej (Nightbomber)
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ID:	179147 Arek
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ID:	179147 Kuba
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ID:	179147 Rafał (Thunderbolt)
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ID:	179147 Wiktor
    Portugal.bmp Joaquim (Blackronin)
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ID:	194746 Kristina
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ID:	179148 Aleksandar
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ID:	179148 Asja
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ID:	179148 Jelena (Копилот)
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ID:	179148 Nemanja (Пилот)
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ID:	179150 Eileen (Mrs Kyte)
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ID:	179150 Karen (SWMBO63)
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ID:	179150 Neil (Skafloc)
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ID:	179150 Rob (Flying Officer Kyte)
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    --------------------------
    43 participants

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    Western Front Campaign:
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ID:	183633 Andrzej (Nightbomber)
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ID:	183633 Jakub (Kubajs)
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ID:	183633 Jelena (Копилот)
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ID:	183633 Joaquim (Blackronin)
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ID:	183633 Mario
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ID:	183633 Markus
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ID:	183633 Neil (Skafloc)
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ID:	183633 Sven (Marechallannes)
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ID:	183632 Daniel (Dan-Sam)
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ID:	183632 Honza (Chalicek)
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ID:	183632 Jiří
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ID:	183632 Nemanja (Пилот)
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ID:	183632 Paul (Tikkifriend)
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ID:	183632 Radek (Radouch)
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ID:	183632 Rob (Flying Officer Kyte)
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ID:	183632 Steve (Guntruck)

    WWI Missions:
    (based on KotA Campaign)
    Mission creating rules, Plane list
    1. H1/1916: End of Fokker Scourge
    2. H2/1916: Raid of Zeppelins
    3. H1/1917: Balloon Barrage
    4. H2/1917: Circus! Circus!
    5. WH/1918: Operation Michael
    6. Free (Sun): Adriatic Coast (an Andrea's surprise)

    WWII Missions:
    (free to play)
    Mission creating rules
    1. Winter Is Coming...
    2. When Aces Meet, ARR
    3. The Eye of the Storm
    4. Jetfighter Attack '45, ARR
    5. The Schwienfurt Raid, AAR
    6. Crete '41, AAR
    7. Fortresses over Pilsen
    8. Battle of Midway

    Sails of Glory Missions:
    (free to play)
    1. Frigattes in Battle
    2. Ships in Line

    Location:
    Svět deskových her (Friday & Sunday)
    Kubánské náměstí, 1268/9, Praha 10
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    Warboss (Saturday)
    Mečislavova 11, Praha 4
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    Hotel Mars special offer:
    Basic info and more info.
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    Our supporters:
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    Articles:
    A weekend of aerial battles in Prague
    (19/04/2016, www.aresgames.eu)

    Past years:
    Prague Summer Con 2015
    Prague Summer Con 2014
    Prague Summer Con 2013
    Prague Summer Con 2012
    Last edited by Dan-Sam; 03-22-2023 at 02:03.

  2. #2

    Default

    Thanks Daniel for starting this thread. I have an idea to share with all the participants - to make our Con again a very special and unique. Details will follow soon...
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  3. #3

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    I will watch this thread with interest, and trust that things are more propitious for the U.K. contingent next year.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  4. #4

    Default

    Let me throw the rough idea of the next Convention.
    Campaigns and careers.
    Briefly:
    1. Two tables/wars (WGF/WGS).
    2. Each participant decides to start a career in WGF OR WGS: but the players shall be devided more or less evenly between the two, so the enlistment must be run carefully.
    3. Theatres: In WGF there is not a problem, in WGS: it may be decided by voting: BoB or Pacific as the most popular and common (planes!).
    4. Missions: Easy, easy and again easy. Let's put aside the special missions with house/special rules. Stick to RAPs and standarize the missions. It will shorten the briefing time and extend the playing fun. I mean: there may be a fixed set of missions: (e.g. fighter sweep, recon, bombing, balloon busting) which may be selected in order or randomly or even swapping sides each time!.
    5. Careers: from rookies arriving at the front, through veterans to aces.

    Your thoughts?
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  5. #5

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    In case no one wants to make a carreer as a bomber pilot there is a solution: bombers shall fly or straight or be driven by official "automatic movement rules". A piece of cake.
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  6. #6

    Default

    Worth of trying.

    Only downside I can see, is strict choosing. If one decides to fly WW1, one won't fly WW2 during con, if I understood you right.
    If so, I suggest to divide days:
    Friday and Sunday for WW1 - 2 x 2 minor scenarios and 1 main.
    Saturday for WW2 - 2 (or perhaps 3) x 2 minor scenarios and 1 main.

    When I say main scenario, I have in mind big battles, with all participants available.

    This would allow everybody to play both wars, without making tough choice which one they like better.

  7. #7

    Default

    Btw, do we have a theme for next repainting competition?

    It was Michal's to decide what's next year's repaint contest theme will be.

  8. #8

    Default

    To include a campaign would be nice, but I would propose four out of the five games at Saturday for it. So we have a core of campaign missions.

    So four WW I and parable four WW II missions.


    For example:

    If your pilot survives the first (or one mission) he is a veteran at the second mission (+ lucky git) if he survives the second one, he is an ace for the third mission (lucky git + ace ability).

    If you're shot down we simply use a damage deck to determine if you survieved or not.

    Escape from the battlefield means no resurecction for this mission.

    ...and so on.


    Changing between WW I & WW II should be possible, you simply have to start with a new pilot.


    This saves us the famous and individual introduction games at Friday, the big mission at Saturday evening and the final missions at Sunday. We need space for game ideas and new mission concepts beside a campaign.


    Of coure we need to vote for a campaign scenario for WW I and WW II.

    Westfront or Italian front for WW I

    Pacific, BoB, Europe, North Africa or Eastern Front (with Balkans) for WW II, etc...
    Last edited by Marechallannes; 05-24-2015 at 02:07.
    Voilŕ le soleil d'Austerlitz!

  9. #9

    Default

    Quote Originally Posted by Пилот View Post
    Worth of trying.

    Only downside I can see, is strict choosing. If one decides to fly WW1, one won't fly WW2 during con, if I understood you right.
    If so, I suggest to divide days:
    Friday and Sunday for WW1 - 2 x 2 minor scenarios and 1 main.
    Saturday for WW2 - 2 (or perhaps 3) x 2 minor scenarios and 1 main.

    When I say main scenario, I have in mind big battles, with all participants available.

    This would allow everybody to play both wars, without making tough choice which one they like better.
    This would mean that I would not be motivated to come to the con at all, since Saturday, the most important gaming day, would be of no interest to me whatsoever.

  10. #10

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    We will never pressgang you in a Bf.109 again, my friend.



    http://www.wingsofwar.org/forums/ent...-II-to-the-bar

    Of course there will be a full WW I programm at saturday and we're always looking for Czech pilots that volunteer to fly the big babies (ZEPPELIN STAAKEN!!! / HANDLEY PAGE O/400).
    Voilŕ le soleil d'Austerlitz!

  11. #11

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    @W-dog

    You are right! I always expect everybody to play both wars, and that's isn't always true. Some other system would be better, then.

  12. #12

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    Day 1
    WW2: 2 parallel minor missions
    WW1: 2 parallel minor missions

    Day 2
    WW2: 2 parallel minor missions
    WW1: minor mission AND WW2: minor mission
    WW2: major mission
    WW1: 1 major mission

    Day 3
    WW1: 2 parallel minor missions

    WW1 campaign ends in 3 days with minor mission,
    WW2 campaign ends in 2 days (no WW2 on Day 3) with major mission.

    This way both wars have even number of games, and player will have to choose the war only once, in day 2 (if one wants to play both wars). Of course, players would still have to choose between two missions at the same time, but that shouldn't be a problem.

  13. #13

    Question Duration of Con Missions?

    We discussed about duration of (common, not evening "gold") Con Missions on our last gaming session. They were 120 minutes long during last two Cons (2014 & 2015).

    What do you think about this time (120 minutes)? Is it enough for common mission?
    (consider the explanation of the rules, but not the preparation of the playing area)

    What about 30 minutes long breaks? Is it enough for break between two missions? Even for Game Masters?
    (break for lunch is at least 60 minutes)

    Feel free to discuss even if you never attended Prague Summer Con.

  14. #14

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    I found the organization of the Summer Con excellent.

    120 min. are enough time to play a standard mission. The more players the more time we need, especially the last missions of Friday and Saturday*.

    09:30 am for the start at Saturday is ok, but there should be an extra 30 min time window at noon for GMs and participants that that arrive a little bit later.

    I think I can speak for the German participants, that we only need a breakfast and some snacks between the missions. Leaves more room for Czech beer in the stomach.

    I had 11 beers on Friday, Markus 13 and Mario 14 during the whole day!

    *The GM of those final missions need support for setup and maybe more time organize. He should name beside this some deputies for executing collisions and shooting.
    Voilŕ le soleil d'Austerlitz!

  15. #15

    Default

    Quote Originally Posted by Marechallannes View Post
    I found the organization of the Summer Con excellent.

    120 min. are enough time to play a standard mission. The more players the more time we need, especially the last missions of Friday and Saturday*.

    09:30 am for the start at Saturday is ok, but there should be an extra 30 min time window at noon for GMs and participants that that arrive a little bit later.

    I think I can speak for the German participants, that we only need a breakfast and some snacks between the missions. Leaves more room for Czech beer in the stomach.

    I had 11 beers on Friday, Markus 13 and Mario 14 during the whole day!

    *The GM of those final missions need support for setup and maybe more time organize. He should name beside this some deputies for executing collisions and shooting.
    I echo that entirely.
    11/13/14 beers. Shame on me I did not count mine! These numbers sound like a challenge for 2016!
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  16. #16

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    Quote Originally Posted by Marechallannes View Post
    ...
    09:30 am for the start at Saturday is ok, but there should be an extra 30 min time window at noon for GMs and participants that that arrive a little bit later.
    ...
    Sven, can you explain this sentence, please? I am not sure I understand you.

  17. #17

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    We arrived too late at Saturday morning (missed train No.22 for seconds) and started 30 minutes later.

    I had the feeling that we carried this delay into the noon brake.
    Voilŕ le soleil d'Austerlitz!

  18. #18

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    True, true, Sven. But we can not do anything with late arrives. Just say clearly: You must be here at time T, because we will start at this time and no latecommers can join missions

  19. #19

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    The Doncaster guys hosted two Sails of Glory games during their Con.

    I'm really considering to do the same for the Summer Con 2016. (maybe limited to frigate action)
    Voilŕ le soleil d'Austerlitz!

  20. #20

    Default

    Not a bad idea with SoG, Sven. I did not participated in SoG games at Donnie (thus no photos taken), but heard a lot of noise, laugh and bravos from that part of the room.
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  21. #21

  22. #22

  23. #23

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    Nemanja, glad you are back!
    (by the way, did you receive a PM from a new Beograd member?)

  24. #24

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    It is indeed good to hear from you again my friend.

    I will post a few pics of the SoG game on the Anchorage tomorrow if time permits.

    Some other good news is that Squadron Leader Skaflock and his good Lady left Chez Tilley this evening after the two Ladies had been avidly planning a shopping spree in Prague next Con time. It looks as if both Neil and I are being taken firmly in hand.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  25. #25

  26. #26

    Default

    Quote Originally Posted by Flying Officer Kyte View Post
    It is indeed good to hear from you again my friend.

    I will post a few pics of the SoG game on the Anchorage tomorrow if time permits.

    Some other good news is that Squadron Leader Skaflock and his good Lady left Chez Tilley this evening after the two Ladies had been avidly planning a shopping spree in Prague next Con time. It looks as if both Neil and I are being taken firmly in hand.
    Rob.
    I can see my secret mission to Doncaster codename "Convince the Big Fish to come to Prague" has been a complete success.
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  27. #27

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    Default

    Quote Originally Posted by Nightbomber View Post
    Not a bad idea with SoG, Sven. I did not participated in SoG games at Donnie (thus no photos taken), but heard a lot of noise, laugh and bravos from that part of the room.
    Very True ... Very +1

  28. #28

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    Oh yes, we had great fun TBH it restored my faith in the game

  29. #29

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    Quote Originally Posted by David Manley View Post
    Oh yes, we had great fun TBH it restored my faith in the game
    Could you please write more about the prize you won there, Dave? I do not have any picture of the moment, shame on me...
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  30. #30

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    Quote Originally Posted by Nightbomber View Post
    Could you please write more about the prize you won there, Dave? I do not have any picture of the moment, shame on me...
    Andy, not to hijack the thread but you have taken some excellent photos of Doncaster - really caught the spirit of the whole weekend on camera

  31. #31

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    Quote Originally Posted by Aussietonka View Post
    Andy, not to hijack the thread but you have taken some excellent photos of Doncaster - really caught the spirit of the whole weekend on camera
    Yeap, Barney, I will try to post some of them with individual comments.
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  32. #32

    Default

    Quote Originally Posted by Nightbomber View Post
    Could you please write more about the prize you won there, Dave? I do not have any picture of the moment, shame on me...
    Someone took a photo, can't remember who. I expect it'll appear sometime soon (although I'm dreading it, wasn't looking or feeling my best this weekend!)

    Anyway, I won the Davy Jones award for losing the first ship of the game (this was the "fleet action" on the Saturday), but forced three enemy ships to strike with my second ship and won the game - for which my prize was a model of HMS Impétueux, which just happened to be the same ship I was driving in the game

  33. #33

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    Quote Originally Posted by David Manley View Post
    Someone took a photo, can't remember who. I expect it'll appear sometime soon (although I'm dreading it, wasn't looking or feeling my best this weekend!)
    David - you looked fine although I remember you mentioned being on the Lemsips. I always dread seeing photos of me looking fat but so far the photos I have seen have been great. Glad that SoG game restored your faith in the game as it looked fun. You got the Davy Jones Award as I was busy picking up the Bullseye Award on the next table! (Hope you are feeling a lot better now BTW.)

  34. #34

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    Quote Originally Posted by Flying Officer Kyte View Post
    ...
    Some other good news is that Squadron Leader Skaflock and his good Lady left Chez Tilley this evening after the two Ladies had been avidly planning a shopping spree in Prague next Con time. It looks as if both Neil and I are being taken firmly in hand.
    ...
    That sounds insteresting.

    British reinforcements in Prague.
    Voilŕ le soleil d'Austerlitz!

  35. #35

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    Quote Originally Posted by Nightbomber View Post
    I can see my secret mission to Doncaster codename "Convince the Big Fish to come to Prague" has been a complete success.
    Well Andy, if that was your mission, our big fish certainly took the bait.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  36. #36

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    Sounds like a president's visit - men have an official meeting and their wifes their own programe

  37. #37

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    Quote Originally Posted by Dan-Sam View Post
    Nemanja, glad you are back!
    (by the way, did you receive a PM from a new Beograd member?)
    I was overwhelmed with some private stuff and work. Everything fine, but time-stealing.
    I received PM, we exchanged few more, agreed to play games together, but we are both busy at the moment...

  38. #38

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    Great to have you back from a long journey, old friend!
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  39. #39

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    Indeed.

    I have to learn some Serbian words to talk to Jelena next year.

    Something like: Left - Right - Up - Down - Don't shoot at me!
    Voilŕ le soleil d'Austerlitz!

  40. #40

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    Quote Originally Posted by Marechallannes View Post
    Indeed.

    I have to learn some Serbian words to talk to Jelena next year.

    Something like: Left - Right - Up - Down - Don't shoot at me!
    Kamerad doesn't work in Prague?
    karl
    It is impossible for a man to begin to learn what he thinks he knows. -- Epictetus

  41. #41

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    @Karl and Barney: Sven and his German mates are a little bit harmed by the language environment dominating in Prague - I do not know if you are aware of that. Although the official language there is English, the majority of the players: Czechs, Poles and Serbians could speak their own languages and understand themselves more or less which is super fantastic. We usually compare words in those three languages for common terms which is a nice play!
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  42. #42

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    Quote Originally Posted by Nightbomber View Post
    @Karl and Barney: Sven and his German mates are a little bit harmed by the language environment dominating in Prague - I do not know if you are aware of that. Although the official language there is English, the majority of the players: Czechs, Poles and Serbians could speak their own languages and understand themselves more or less which is super fantastic. We usually compare words in those three languages for common terms which is a nice play!
    I did assume there was a language issue; just poking a bit of fun here. I certainly didn't want to irritate a problem
    I know that here in the States, we're more than a bit spoiled with languages (though understanding fully someone from Texas or Alabama might be hard to this Jersey raised Ohio resident )
    Karl
    It is impossible for a man to begin to learn what he thinks he knows. -- Epictetus

  43. #43

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    Quote Originally Posted by Nightbomber View Post
    @Karl and Barney: Sven and his German mates are a little bit harmed by the language environment dominating in Prague - I do not know if you are aware of that. Although the official language there is English, the majority of the players: Czechs, Poles and Serbians could speak their own languages and understand themselves more or less which is super fantastic. We usually compare words in those three languages for common terms which is a nice play!
    Andy - thank you for that advice. I was not aware of this matter and so I've deleted previous posting / will leave this matter alone as I don't want to accidentally upset anyone

    (Especially as I am quietly considering coming to Prague 2016 if the Lady Wife will agree to the trip )

  44. #44

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    Quote Originally Posted by Aussietonka View Post
    Andy - thank you for that advice. I was not aware of this matter and so I've deleted previous posting / will leave this matter alone as I don't want to accidentally upset anyone

    (Especially as I am quietly considering coming to Prague 2016 if the Lady Wife will agree to the trip )
    1. No, there was no trouble with the translations at all, Barney. It was nice of you!
    2. If you have never been to Prague - it is absolutely the best opportunity to pay a visit during the Prague Con. You may play the games and enjoy - IMHO - the most beautiful city of Europe. Prague Old Town is just magic.
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  45. #45

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    Quote Originally Posted by Jager View Post
    ... I certainly didn't want to irritate a problem
    Quote Originally Posted by Aussietonka View Post
    Andy - thank you for that advice. ...
    Hey - Karl - Barnaby - you both are on the complete false track.

    This year I arrived with two German comrades at Prague and we had a lot of fun.

    Czech, Polish, Serbian - wonderful languages and I really try to pronounce some basic words right.

    ...and I'm shure the other Con members listen carefully to the German sentences we spoke during the games.

    Prague is an exceptional experience and English the way to communicate the details.

    Remember we had Andrea and his familiy there and Italian was heard too during the Con.



    Jelena is a special case.

    When Jelena and I are in the same sector on the table, or better on the same side, we really try to communicate, but her English is a good as my Serbian. But we have always a lot of of fun and Nemesis, - excuse me, Nemanja is always ready to translate.



    Quote Originally Posted by Nightbomber View Post
    @Karl and Barney: Sven and his German mates are a little bit harmed by the language environment dominating in Prague ...

    Harmed is the wrond word - I like it!


    Quote Originally Posted by Jager View Post
    Kamerad doesn't work in Prague?
    karl
    Of course it works. The moment you say it, every damn Entente, Allied or Soviet plane on the table is coming for you...

    Last edited by Marechallannes; 09-23-2015 at 10:54.
    Voilŕ le soleil d'Austerlitz!

  46. #46

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    Quote Originally Posted by Jager View Post
    I did assume there was a language issue; just poking a bit of fun here. I certainly didn't want to irritate a problem
    I know that here in the States, we're more than a bit spoiled with languages (though understanding fully someone from Texas or Alabama might be hard to this Jersey raised Ohio resident )
    Karl
    1. There was no problem at all Karl! Bah, I see MY language skills failed me again !
    2. Once I knew a guy from Texas. OMG - what a talking it was!
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  47. #47

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    Sven, thank you for putting me back on the right track Much appreciated.

    I am quietly but seriously thinking about coming along to Prague 2016 because this year looked like great fun and as Andy says it is a great city to visit anyway. Is Ufleku still there by any chance? It's a very long time since I visited Prague on a school trip back in 1990.

    Just hope the Wife agrees when I run this idea past her - and if so I can start looking forward to meeting everyone who is going to be there

  48. #48

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    Now I see the issue. I did not mean "harm" as touched or so (no reason for that), rather - as "singled out" if that is the right meaning.

    As Sven wrote we also pick up some German aircombat terms which are more than appropriate during most of the games.
    Different languages provide additional fun to the games, that is obvious.

    A wise man said: "My world spans as far as my language skills do".
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  49. #49

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    Have you got a date for the Con yet chaps ??


    I'm learning to fly, but I ain't got wings
    Coming down is the hardest thing

  50. #50

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    Not yet, Paul, but it should be a weekend in May.
    We should have set it up ASAP.
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

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