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Thread: Bug Hunting in Ohio, APR-15

  1. #1

    Default Bug Hunting in Ohio, APR-15

    A quick Kettering Bug hunt at the Northern Ohio Wargamers' Society MiniCon in Berea, Ohio.

    I deployed 12 bugs (thought it would be 15, but I lost count coming on the board), with 2 SPADs escorting. Trying to keep the bugs out were 2 Fokker D.VIIs and a SS D.III.
    I used a house rule that if a bug takes more than half damage ( 4 points) in a single phase, it explodes, inflicting 1 D damage card to anyone in short range of the bug. This proved to be deadly to the Germans:

    Here we go: 6 bugs on the board, with 2 SPADs (at the beginning of each turn, a fresh bug appeared at one of the three entry points at the edge of the mat).
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    A few turns later, the first bug bites it,
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    And takes Udet with it!
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    Next turn, Sachsenberg does the same, to a damaged bug:
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    Meanwhile, the bugs keep tooling along:
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    And Veltjens dodges another bug, while avoiding the attentions of Rickenbacker!
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    A resurrected Udet closes in on another bug:
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    And.....again BOOM!
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    Meanwhile, Frank Luke takes his escort assignment to heart:
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    And Sachsenberg (back again) looks like he's doing the same
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    But, no, he's just maneuvering into a good shot position (between 2 flying bombs??)
    And it works; he flies through the blast without a mark!
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    And Veltjens is doing a bit of 'escorting' himself!
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    And the first bug escapes off the board:
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    While Sachsenberg bags another one, but it leave a mark!
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    And Veltjens just keeps pacing the bug stream (he said his wife woke him up too early that morning
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    And Luke flips an Immelmann as "his" bug escapes:
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    Straight into the firing arc of Sachsenberg, who is also trying to catch the bug on fire from his own burning plane!
    Having been previously wounded downrange, Luke takes a bullet to the brain, and down he goes (no Force for him here ).
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    Finally, Vertjens comes out of his stupor, and shows how it's done, a long range shot right into the payload!
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    Sachsenberg sets himself up for a Immelmann, but succumbs to the flames (that picture disappeared):
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    As both Vertjens and Udet maneuver for an escaping bug, they discover why it's good to have no collision rules without altitude rules
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    Meanwhile, Rickenbacker, with one point of damage left, decides discretion is the better part of valor, and flies off board (also with a jammed rudder, he couldn't turn back in either
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    As the cluster breaks apart, and the last bug makes a "run" for it:
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    Udet reverses and takes a last shot....just a bit out of reach:
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    Final score: 7 bugs shot down, 5 escaped, 4 Fokkers "shot" down by bug explosions, and 1 SPAD shot down.

    Karl
    It is impossible for a man to begin to learn what he thinks he knows. -- Epictetus

  2. #2

    Default

    It was a good time, in spite of having to fly off of the board with a jammed rudder and only one damage point remaining.

    The bugs were more effective at knocking down the Fokkers than the Spads.

    The bugs were a cost effective way of destroying Fokkers.

  3. #3

    Default

    I couldn't remember how many times I thought: "If those Bugs had an MG, those Fokkers would have been in trouble!"

    Karl
    It is impossible for a man to begin to learn what he thinks he knows. -- Epictetus

  4. #4

    Default

    Heh heh... bugs with guns. That appeals to my sense of the bizarre.

    Good AAR. I love to see Alt-History stuff, and this has always been one of my favorites!

  5. #5

    Default

    You might have to "Shapeways" a Curtiss-Sperry Flying Bomb
    Karl
    It is impossible for a man to begin to learn what he thinks he knows. -- Epictetus

  6. #6

    Default

    I could, but I'd like to make sure the Bugs work before I go making another sprue-job.



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