Hi everyone,
I have played this a little with friends, and mostly been lurking here for a year after my initial introduction post, but finally I have a rules set and four planes on the way. I'm very excited! But I have a question--maybe more of a matter of "just an excuse to start a thread discussion." I was wondering last night, if you end up with an odd number of players (say 3) what is the best way to keep sides kind of balanced?
Would you:
Give two players a plane each to play against one person who controls two planes?
Give two players earlier, slightly outdated planes to fly against a later model?
Pit two players in fighters against a larger plane with a tail firing arc?
Or something else? Maybe base it on a mission with an easier objective for the outnumbered side?
Just wondering. I'm not actually all that concerned about balance because I'm more interested in the "story" aspect of playing, and I figure, with my friends, it would be easy to simply slap a few in-game advantages onto any side just to even the odds, but I'd like to hear others' thoughts.
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