Is there a simple rule for wind yet?
What about borrowing the wind rules from Sails of Glory?
In sails of glory you got a an indicator pointing out the direction of the wind in 45 degree-steps.
At the beginning of every round the strength and direction is drawn with chits.
SoG offers three strengths here.
So my idea was the following:
-Light wind: No changes at all, play like you used to do.
-Medium wind: Move the plane one ruler-width into the wind direction after every played card.
-Strong wind: Like above, but one card width into the wind-direction.
Thoughts?
Edit: For those not familiar with SoG:
You got three kind of chits for wind direction and strength.
For the direction you got a chit with a left and a right arrow and a blank one.
If you draw a an arrow two rounds in a row and they point in the same direction, the wind changes into that direction.
The same goes for the strength, just with plus, minus and a blank.
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