Originally Posted by
tusekine
We also played without altitude, this being the first time we ever flew a Zeppelin, but will probably use altitude in future games. Since the Zeppelin has 3 guns above front, two below front, two amidships below, and two in the tail, it will make firing arcs more relevant and interesting. As it was, I tried to adjust firing arcs based on common sense. One interesting point is that since the guns are located on the center line of the zeppelin and the craft is so wide, it is quite difficult for the Zeppelin gunners to hit anyone within half a ruler for double damage.
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