Quote ... If a damage card with the jammed symbol is drawn, the firing airplane has jammed its guns ... The firing airplane cannot fire after each of the next three maneuvers.

As an example of this rule:

Turn 1
Movement & Firing Step 1 - No combat
Movement & Firing Step 2 - Damage Card with Jammed symbol drawn
Movement & Firing Step 3 - Firing airplane cannot fire

Turn 2
Movement & Firing Step 1 - Firing airplane cannot fire
Movement & Firing Step 2 - Firing airplane cannot fire
Movement & Firing Step 3 - Firing airplane can fire once again

Is my example shown above correct in terms of my understanding of the Guns Jammed rules?

Thank you in advance for your clarification!