Baxter and I convened for our normal Monday night 'shoot-out' and decided to replay our previous encounter with a few changes.
We decided to incorporate the coast map plus one inland map as well as our trusty blue felt.
We set up three targets - two colliers at anchor and a munitions dump in the port. The attacking force comprised two Felixstowes, the defending force was a pretty mixed bag - Seimens-Schuckert plus Aviatik.
The AA fire was pretty devastating on the two large targets with the attacking fighters taking their toll of crew. The Felixstowes soon got themselves in a bit of a tangle.
It didn't take long for one Felixstowe to 'bite the dust', crashing just short of the port.
The other one, after an unsuccessful bomb-drop on a ship, did manage to hit the ammunition dump in the port, despite fierce AA fire.
Unfortunately as it turned away and began a run-in for a second attempt at a ship, it too was shot down.
This gives some idea of the imbalanced damage taken by the combatants (guess which is which!).
Again, a lot of fun and much hilarity at the frequent changes of fortune through the encounter!
Hm, on looking back at the photos, I'm not sure I got the sequencing quite right, but hopefully you get the idea
When I was proof-reading this post for errors I was amazed at how 3D-like the game mats look when photographed from certain angles (or have I been imbibing again!!)
Bookmarks