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Thread: OTT Early Doors Mission 2 - Change of Tactics - Early February 1916

  1. #1

    Default OTT Early Doors Mission 2 - Change of Tactics - Early February 1916

    OTT Early Doors Mission 2 - Change of Tactics - Early February 1916

    The days of German domination of the air are waining. The Fokker Scourge is not yet over, but the Entente have tactics that are evolving to challenge the skies.
    The Germans had been racking up the score of Entente planes trying to slip across the lines but the hunters are no longer having easy kills as the Entente begin to escort their missions with fighting scouts.
    At the moment the Fokkers were still the best aircraft aloft but better Allied aircraft were in the works. Not many had reached the front yet so some of the older planes would have to do the work until the new models arrived.

    The Situation:
    A British photographic mission is returning from behind the German lines. Just after taking photographs of a German rail yard and strategically important rail bridge the flight was attacked by a pair of Fokkers. The Germans did not press home the attack but in the running battle a good part of the ammunition was used. The German duo broke off and the flight continued towards home.
    With the lines just coming into sight another pair of Fokker monoplanes approached, getting in between the flight and home.

    The Mission:
    Germans: Stop the two seater from crossing back over the lines. (getting off the west board edge)
    Taking out any of the escort will be frosting on the cake if the two seater is downed.
    British: Get the two seater back across the lines safely.

    The Ground Below:
    A two mat playing surface will do, ~ 130cm x 100 cm or whatever you have close to these dimensions.

    The Forces:

    Germans: 2 x Fokker EIII

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    British: 1 x BE2C two seater with one camera and one forward machine gun

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    2 x Vickers F.B.5 Gunbus

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    Setup:
    When playing the German side,
    Place the BE2c one range stick in from the center of the east (short) edge. The BE2c rear base edge touching the ruler.
    To the rear and on each side, plane one Gunbus. The Gunbus front base edge even with the BE2c rear base edge, one base width to the side.

    The German Eindekers will be placed two rulers down from the BE2c from the front corner, one ruler over to the center of the firse Eindeker base, another half ruler to the 2nd Eindeker front corner.

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    When playing the British side,
    Place the British planes as above in relation to each other and to the center of the short edge, but have the Gunbus rear base edges along the east mat edge.
    The Germans are placed in relation to the British as above.

    In either setup, the Germans can come in from north or south. Your choice or make it random.

    Execution:
    Whichever side you play, fly one fighter scout, all other aircraft are AI flown.

    AI Gunbus will aim to attack the German most threatening to the BE2c. If the Eindekers are not near the BE2c the Gunbus will move toward the BE2c. If the BE2c is shot down, remaining Gunbus will fly for home if either crew are wounded or the plane has any damage.

    AI Eindekers will attack the BE2c until it is shot down. Turn 1 AI Eindekers will use nose or 12/1 heading depending on which AI charts you use.

    AI BE2c will move as follows:
    From it's XC deck remove climb, dive, one stall, one turn in each direction, leaving 8 cards. Place the two removed turn cards nearby for possible use. Shuffle the remaining 8 cards. When it is time for the BE2c to move, draw the top card from the deck. After 6 movement cards are drawn, reshuffle the original 8 cards back together.
    The BE2c will never turn more than one turn card off of a west heading. Any 2nd turn card drawn away from west will be plotted using the set aside turn card in the opposite direction so to head back west.

    Example: turn 1, 1st card drawn is a right turn, plot it. The BE2c will be heading NW. 2nd card drawn is a straight, plot it. 3rd card drawn is a right turn, use the removed left turn to plot the BE2c back to a west heading. Place the left turn back to the side, place the right turn card not used in the BE2c used pile.
    Do not shuffle the removed turn cards in the movement deck, keep them aside and use as necessary.

    When playing the German side,
    When playing the German side the BE2c will only shoot at close range due to ammo shortage. F.B.5s and Eindekers will fire normally.

    When playing the British side,
    When playing the British side, all British planes will only fire at close range due to ammo shortage, Eindekers fire normally.

    Special rules:
    Wounded gunner optional rule in effect.

    BE2c has 3 firing arcs, right forward, left forward and rear. the gun will start in the forward position facing the Germans. To change the firing arc, choose the position you will move the gun to, place 3 jam markers and remove them as a jam. If you change your mind as to where to place the gun in the middle of a change, reset the jam markers to 3.

    Gunbus has a firing arc that is quite wide. Use a 2 seater base with a normal rear arc. (not the Roland CII) Use the front side of the arc, roughly 200*.

    Consider the Gunbus' 2 climb markers above the BE2c.

    The planes:
    If you don't have a BE2c use any 2 seater you have, but use the XC deck for its movement as described above and use the BE2c stats below.

    If you don't have 2 Gunbus', (a DH2 looks close!) use any scout you want but use the XB deck for movement and the Gunbus stats below.

    I have scanned the XB, XC and T (Eindeker) movement decks. So if you need them please email me and I'll send them to you.


    Plane, Maneuver deck, Damage type, Damage points, Max altitude, Climb rate, crew

    BE2c XC B* 10 8 6 2
    F.B.5 XB B 11 7 6 2
    Fokker EIII T B 11 9 6 1

    Victory:
    German, Shoot down the BE2c
    British, get the BE2c off the board over friendly lines (west edge)
    Last edited by Teaticket; 06-02-2014 at 17:00. Reason: ad prefix

  2. #2

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    Well that was brutal! I did fight it with a Gunbus and an FE2b but tried to stay within your mission parameters by playing the FE2 (I was flying it) as having a very sick engine with a stall every other card! That made it's overall speed about the same as a Gunbus, and even less manoeuvreable

    Cost 52 Squadron another BE2c and an FE2b, and added 2 victories to Oberl. Hubner's score

    Will post full AAR tomorrow

  3. #3

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    A 2nd Gunbus may have been better! If you can stay near the BE2c without getting turned too far off it can be very difficult for the Huns.

  4. #4

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    Now you tell him !!

    Looks great Peter, really liking the old photos you added - hope to have a crack at it it in the next week or so; busy invigilating at the moment & X-Wing scheduled with my son tomorrow on my day off !

  5. #5

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    Ready for take off - just hope I can get it in before my niece gets in from NZ on Saturday night !
    Guntruck has FB5 cards in his albums for those interested.

  6. #6

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    Ouch in spades!!!
    Five aircraft entered the fray, two flew home. The rest are walking.
    AAR in process of writing

  7. #7

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    That felt like taking a knife to a gun fight !

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    In my playtesting most games had only one or two fly home, bloody indeed!

  9. #9

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    That was 5 in, 2 down and 3 flew home again.
    See you on the Dark Side......

  10. #10

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    This may be a dumb question to ask, but whilst I was preparing my cards for the Gunbus, I downloaded this card by Max.


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    When I noticed that it said movement XC I checked with the list of Aircraft stats I had printed out from the Unofficial Stats Committee some time last year.
    this also says XC. as does the one for the BE2c.
    So does any of you chaps know which is correct, XB as in the Brief or XC?
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  11. #11

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    The latest stats sheet (4-18-2014) has it as XB
    I would love it to be XC, easier to keep up!

  12. #12

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    I wanted to post the aircraft cards with my mission briefing but they were not up to date. Quite a few of them are not in line with the latest ratings. I don't have the computer graphic skills to do it but would love to update the cards....someday.

  13. #13

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    Well that's a relief chaps, because I have just produced two XB decks for the mission. I will now go ahead and use Gunners' cards as the basis for my unit.
    Thanks for the prompt response.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  14. #14

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    Quite a number of cards were pre committee so were the best shot of individuals at the time. Worth downloading the latest version of the stats Rob.

  15. #15

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    So is the BE2 XB or XC, I have it as XC and the Gunbus as XB is this correct?
    See you on the Dark Side......

  16. #16

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    Quote Originally Posted by Skafloc View Post
    So is the BE2 XB or XC, I have it as XC and the Gunbus as XB is this correct?
    You are correct. Gunbus is XB while BE2 is XC.

  17. #17

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    Cheers Dave. Wilco that. Just me being mean with the printer ink as usual.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  18. #18

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    Crikey ! I don't print it ! I keep the spreadsheet on computer with all the added goodies, like filters, a must for quick research, as well as all the manoeuvre deck data, model manufacturer data in the same workbook; also I have a combined sheet I created that has all the aircraft on - official/unofficial so I only have to make one search. from that I have made a small cheat sheet of all my aircraft that I keep with the models.

  19. #19

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    Well I have now mocked up a pair of Gunners cards to do the job for my two Gunbus's. I think this is the first time that my cards have been ready before the planes arrived.

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    From this to this.






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    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  20. #20

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    Those cards are SO COOL!

  21. #21

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    Amazing cards, Rob!
    Just amazing!

  22. #22

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    Please bear in mind that the original artwork is by Guntruck. I only tarted it up and changed the words. My next job is the acetate sheets to go under the Oberst's plastic bases.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  23. #23

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    Great cards Rob. I'll have to print up a couple to use with my planes.

  24. #24

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    Superb work Rob. Now tell me the secret, how did you do it?
    See you on the Dark Side......

  25. #25

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    Yes Rob spill the beans old chap.


    I'm learning to fly, but I ain't got wings
    Coming down is the hardest thing

  26. #26

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    Simples !

    Photo Shop Elements. So easy even I can use it. It allows you to clone stamp the background over the existing numbers and letters. You then pick Text, and put in whatever you wish to print.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  27. #27

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    Oh god lord that was hard!

  28. #28

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    Quote Originally Posted by FarEast View Post
    Oh god lord that was hard!
    I warned you that it was not going to be easy.

  29. #29

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    Some one had the luck of the devil today!

  30. #30

  31. #31

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    Peter a really good fly. Late in posting this but this was a great AAR to fly. Cheers.
    See you on the Dark Side......



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