Based on our last game, in which explosions seemed to come up way too often (mainly thanks to collisions), I am proposing a new alternative. It's based on the mortality chits in REPUBLIC OF ROME (another great card-driven game). Here it is:
If someone draws an explosion card, it is immediately returned to the damage deck. The deck is reshuffled, and the same person must then draw TWO cards from the same deck. Gun jams on the cards drawn do not apply.
Since the explosion card keeps getting returned to the deck, it is possible that the same person could keep having to draw more and more cards. It's still a bad result, but not nearly as bad as instant elimination (and a lot less work than adding a whole new "critical hit" deck).
What do you think?
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