I decided on a house rule that jammed guns can only be fixed when flying 'straight & level'.
This means that pilots can only lose their jammed token after playing a long straight manoeuvre card (and it must not be part of an Immelmann / split S).
This means it may take more than a game turn to fix your guns and, I think, adds a bit of realism, as well as a bit of panic !!
My wing man loves it and it has been taken up by the local wargames
WoW guru too. Give it a go - you may be surprised !
Regards flash
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