Updated values. Original post quoted under for comparison and notes.
PLANE
Airco DH2 58
Airco DH4 B/B 89
Airco DH4 A/B 109
Airco DH4 B/A 109
Airco DH4 A/A 129
Airco DH4 AB/B 133
Albatros C.III 81
Albatros D.II fire A 78
Albatros D.II fire B 58
Albatros D.III 79
Albatros D.Va 82
Aviatik D.I fire A 82
Aviatik D.I fire B 62
Breguet XIV A2 B/B 94
Breguet XIV A2 B/A 114
Breguet XIV A2 A/A 134
Breguet XIV B2 B/B 90
Breguet XIV B2 B/A 110
Breguet XIV B2 A/A 130
Bristol F2B Fighter B/B 91
Bristol F2B Fighter A/B 111
Bristol F2B Fighter B/A 111
Bristol F2B Fighter AB/A 147
Caproni Ca.3 143
Caproni Ca.4 fire B/B 169 (to upgrade front machinegun to A: 21 points)
Curtiss H.16 179
Felixstowe F.2.A 216
Fokker D.VII 100
Fokker Dr.I 85
Fokker E.III 48
Fokker E.IV fire A 67
Fokker E.IV fire A+B 95
Fokker E.V 89
Friedrichshafen G.III 164
Gotha G.V 142
Halberstadt CL.II 90
Halbestadt D.III fire B 60
Halbestadt D.III fire A 80
Handley Page O/400 fire B/B 157
Handley Page O/400 fire B/A 182
Handley Page O/400 fire A/B 182
Handley Page O/400 fire A/A 197
Hannover CL.IIIa 93
Hanriot fire A 87
Hanriot fire B 67
Macchi M.5 84
Morane Saulnier Type N 46
Nieuport 11 50
Nieuport 16 47
Nieuport 17/23 fire A 76
Nieuport 17/23 fire B 56
Nieuport 21 54
Nieuport Ni.28 87
Pfalz D.III/D.IIIa 83
Phönix C.I 87
Phönix D.I 84
Raf Re8 B/B 81
Raf Re8 B/A 101
RAF Se5 89
RAF Se5a fire A 92
RAF Se5a fire B 72
Pomilio PC fire B/B 83
Pomilio PC fire -/B 55
Roland fire B 64
Roland fire B/B 92
Rumpler C.IV B/B 85
Saml S.2 fire B/B 87
Saml S.2 fire -/B 59
Siemens-Schuckert D.I 58
Siemens-Schuckert D.III 93
Siemens-Schuckert D.IV 95
Sopwith 1 1/2 Stutter 86
Sopwith 1 1/2 Stutter Comic 78
Sopwith Camel 86
Sopwith Snipe 97
Sopwith Triplane fire A 86
Sopwith Triplane fire B 66
SPAD VII fire A 82
SPAD VII fire B 62
SPAD XIII 85
Ufag C.I 91
Zeppelin Staaken 239
SKILLS
Acrobatic Pilot: 8
Daredevil: 6
Height control: 6
Good at Escaping: 7
Lucky Pilot: 7
Chivalrous Aptitude: -5
Strong Constitution: 5
Super Ace: 8
Bullet Checker: 8
Incendiary Bullets: 6
Technical Eye: 5
Itchy Trigger Finger: 6
Perfect Aim: 8
Sniper: 8
Fire expert: 5
Balloon buster: 6
Sharp eye: 7
Weapon specialist: 5
Intuitive: 4
Team cohordination: 5
Double ace: 6
Exceptional Pilot: 8
Expert Trainer: 8
Firm Hand: 3
Shadower: 6
Single Arm: -5
Stuntman: 8
Rookie Pilot: -10 no other skills allowed
TWO-SEATERS AND MULTI-ENGINE PLANES SKILLS
Nimble pilot: 5
Rookie Observer: -7 no other skills allowed
Emergency Pilot: 3
Experienced pilot: 5
Lightfooted: 5
Precision bombardier: 6
Perfect Bombardier: 8
Photo Expert: 6
Nimble gunner: 12
DISADVANTAGES
All the crew is rookie -10 single seaters, -17 two-seaters, -24 for crews of 3 or more (penalties as by the rules kit and no ace skills allowed)
For each damage point that the plane starts with (max 3 if total Damage of the plane is up to 19, max 5 if 20+) -2
Since several of you seem to want it, here you have a draft - if you test it please let me know if it works. Even better if with extreme differencies: B planes angaist A ones, earky ones against late ones, different number of planes in the two opposing factions.
Each plane has a cost (for weapon variants, different cost for each of course). Here you find all released miniatiures for WoW/WGF and some of the next ones (plus a couple more of planes as the Nieuport 11 that I calculated for comparison). Anyway I would avoid the Gotha/Caproni in tournament.
Each skill added has a cost. But Chivalrous Aptitude has a negative one, being a disvantage (you do not need any more to get another two skills if you take that one, as by skill rules).
Other disvantages are a rookie crew and starting with an already hit plane, that give a little reduction of cost. These disvantages are probably not so balanced but I prefer so - take them if in need, but if you can avoid them it's better.
No points for rockets, bombs, AA guns/machineguns/trenches, balloons. These are dictated by the scenarios.
Thanks a lot and all the best,
Andrea
- - -
PLANE
SPAD XIII 85
Camel 86
Albatros D.Va 82
Fokker Dr.I & Triplane fire A 86
Triplane fire B 62
SPAD VII fire A 82
SPAD VII fire B 58
Hanriot fire A 87
Hanriot fire B 63
SS D.III 93
Se5a fire A 92
Se5a fire B 68
Aviatik D.I fire A 82
Aviatik D.I fire B 58
Fokker D.VII 100
Snipe 97
Albatros D.III 80
Pfalz D.III 84
Ufag C.I 83
DH4 B/B 81
DH4 B/A 105
DH4 A/A 129
Raf Re8 B/B 74
Raf Re8 B/A 98
Rumpler C.IV B/B 78
Breguet XIV B2 B/B 82
Breguet XIV B2 B/A 106
Breguet XIV B2 A/A 130
Roland fire B 60
Roland fire B/B 84
Nieuport 17/23 fire A 77
Nieuport 17/23 fire B 53
Nieuport 11 46
Nieuport 16 43
SS D.I 54
Airco DH2 54
Halbestadt D.III 56
Fokker E.III 44
Morane Saulnier Type N 42
Caproni Ca.3 133
Gotha G.V 132
SKILLS
Acrobatic Pilot: 8
Daredevil: 6
Height control: 6
Good at Escaping: 7
Lucky Pilot: 7
Chivalrous Aptitude: -5
Strong Constitution: 5
Super Ace: 8
Bullet Checker: 8
Incendiary Bullets: 6
Technical Eye: 5
Itchy Trigger Finger: 6
Perfect Aim: 8
Sniper: 8
Sneak Attack: 7
DISADVANTAGES
All the crew is rookie -10 (no ace skills allowed)
For each damage point that the plane starts with (max 3 if total Damage of the plane is up to 19, max 5 if 20+) -2
Here the WW2 version:
https://www.wingsofwar.org/forums/sh...Wings-of-Glory
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