Ares Games
Page 3 of 6 FirstFirst 123456 LastLast
Results 101 to 150 of 267

Thread: The Infirmary

  1. #101

    Default

    Mission 12

    2nd. Lt. Idris Davies
    - wounded - returned to base

    1d12 → [6] = (6) + 3 = 9 - All well when you land well!

    http://invisiblecastle.com/roller/view/3722800/

  2. #102

    Default

    Thanks Sven. I needed that bit of luck.

    Stormkahn shot down and killed my KoTA leading Ace last night. My only pilot to have attained a DFC. as well.
    Rob.

  3. #103

  4. #104

    Question

    Quote Originally Posted by Flying Officer Kyte View Post
    Thanks Sven. I needed that bit of luck.

    Stormkahn shot down and killed my KoTA leading Ace last night. My only pilot to have attained a DFC. as well.
    Rob.
    Who was that Pilot Rob?

  5. #105

    Default

    Quote Originally Posted by gully_raker View Post
    Who was that Pilot Rob?
    Lt Patric Knight MC. DFC.
    He had been with the Squadron ever since we started the KoTA missions over a year ago. I keep winning the missions but Dave keeps shooting down my pilots.
    I will post the AAR sometime this week.
    Rob.

  6. #106

    Default

    Mission 12

    FO Jon (Jonty) Grisham - exploded over friendly territory

    1d12 → [11] = (11) - 3 (explosion) = 8 Bruised - Skip 1 Scenario

    http://invisiblecastle.com/roller/view/3749462/

  7. #107

    Default

    Harry will be pleased
    Ron Curtis will have to fly the next mission in his place
    Paul

  8. #108

    Default

    Quote Originally Posted by tikkifriend View Post
    Harry will be pleased
    Ron Curtis will have to fly the next mission in his place
    Paul
    Curtis eh! I thought it was just good manners to offer him the mission as well.
    Kyte.

  9. #109

    Default

    Curtis eh! I thought it was just good manners to offer him the mission as well.
    Kyte.
    Thought had crossed my mind, will have a word with the lad and see if he is up to it, assumming we need 2 or more planes in the next mission eh Dave
    Paul

  10. #110

    Default

    Oh, two would be best... more if you prefer....!

  11. #111

    Default

    Mission 13

    Perry Shute wounded

    1d12 → [11] = (11) + 3 safe landing = 14 All went well!

    http://invisiblecastle.com/roller/view/3751756/

  12. #112

  13. #113

  14. #114

    Default

    Mission 13 Cpt. John Perry (ace - Always return home) - crashed over friendly territory

    1d12 → [10] = (10) + 2 ace = 12 All went well!

    http://invisiblecastle.com/roller/view/3776204/

  15. #115

    Default

    Sven - Can you roll for young Zachmeier who stopped one in my game please ?

  16. #116

    Default

    Ok, will do it soon.

    I have a wounded Reservestaffel Pilot, too.

  17. #117

    Default

    I have aa new nurse that may help out ..
    Click image for larger version. 

Name:	3-piece-oooh-matron-costume-159-p-500x500.jpg 
Views:	87 
Size:	24.0 KB 
ID:	69048

  18. #118

  19. #119

    Default

    Quote Originally Posted by Marechallannes View Post
    Ok, I send in the dead German pilot first...

    Well if anyone can raise the dead Sven, that nurse can.
    Rob.

  20. #120

    Thumbs up

    Quote Originally Posted by Flying Officer Kyte View Post
    Well if anyone can raise the dead Sven, that nurse can.
    Rob.
    On the other hand Rob if he is a bit "poorly" she might just finish him off!

  21. #121

  22. #122

    Default

    Reservestaffel Mission 14


    Lt. Goesswein - DEAD!


    Lt. Hofman is wounded + safe return to base

    1d12 → [7] = (7) + 3 (safe return) = 10 All well when you land well!

    http://invisiblecastle.com/roller/view/3828553/



    Fw. Weidt is wounded and exploded

    1d12 → [6] = (6) - 3 (explosion) - 1 (wounded) = 2 DEAD!

    http://invisiblecastle.com/roller/view/3828560/


    OLt. Zachmeier is wounded + safe return to base

    1d12 → [6] = (6) + 3 = 9 All well when you land well!

    http://invisiblecastle.com/roller/view/3828562/
    Last edited by Marechallannes; 12-17-2012 at 00:41.

  23. #123

  24. #124

    Default

    Goesswein & Weidt have been replaced by Ltn Klink & Fw Schultz...

  25. #125

    Smile

    Quote Originally Posted by flash View Post
    Goesswein & Weidt have been replaced by Ltn Klink & Fw Schultz...
    Thats interesting! Seem like I have heard of those two.
    Dont suppose the Eagles have a Capt. Hogan?

  26. #126

    Default

    Not yet Baz ! Mind you he was probably too young whereas both Klink & Schultz were WW1 vets but perhaps not as I envision for them !!

  27. #127

    Default

    Quote Originally Posted by flash View Post
    What a way to go though Baz !
    My entire flight have reported sick today
    Paul

  28. #128

    Question

    Quote Originally Posted by tikkifriend View Post
    My entire flight have reported sick today
    Paul
    Too much French Champers in the Mess last night Paul????

  29. #129

    Default

    Could be Norovirus, or as we call it Castor Oil.
    Kyte.

  30. #130

    Default

    Don't joke about the Norovirus Rob, I copped that one summer holiday... omg.. glad it only lasted 24 hrs

  31. #131

    Default

    Quote Originally Posted by flash View Post
    Don't joke about the Norovirus Rob, I copped that one summer holiday... omg.. glad it only lasted 24 hrs
    *72* hours here -- "5-2-1" rule is one thing; remembering why public toilets have sinks with Soap and Hot Water is another....

  32. #132

    Default

    The projectile expellation lasted 24 hrs - it took about 3 days to get over it. They say everything's bigger in the States - that's one you can keep !

  33. #133

    Default

    Mission 14

    FO Jonty Grisham

    1d12 → [2] = (2) + 3 RTB + 2 Ace - 1 wounded* = 6 - Injured - Skip 1D3 Scenarios

    http://invisiblecastle.com/roller/view/3875562/

    1d3 → [3] = (3) Skip 3 Scenarios

    http://invisiblecastle.com/roller/view/3875585/


    *forgot the wound malus
    Last edited by Marechallannes; 01-20-2013 at 06:27.

  34. #134

    Default

    Mission 15

    Lt Luke Wright-Rownde (wounded + RTB)

    1d12 → [4] = (4) + 3 RTB - 1 wounded* = 6 - Injured - Skip 1D3 Scenarios

    http://invisiblecastle.com/roller/view/3875566/

    1d3 → [3] = (3) Skip 3 Scenarios

    http://invisiblecastle.com/roller/view/3875587/



    *forgot the wound malus
    Last edited by Marechallannes; 01-20-2013 at 06:29.

  35. #135

    Default

    Seems that Jonty & Luke will spend a few weeks in hospital.


  36. #136

    Default

    Mission 15

    FO Richard Harper wounded - RTB

    1d12 → [1] = (1) wounded - 1 ace + 2 RTB + 3 = 5 Skip 1D3 Scenarios

    http://invisiblecastle.com/roller/view/3875848/

    1d3 → [1] = (1) Skip 1 Scenario

    http://invisiblecastle.com/roller/view/3875849/


    Captain Thomas Peabody exploded over friendly territory

    1d12 → [5] = (5) - 3 expolded = 2 Dead!

    http://invisiblecastle.com/roller/view/3875852/

    BULLDOG DOWN!

  37. #137

    Default

    Wow - the chaps have taken a hiding but we press on regardless

  38. #138

    Default

    Mission 15 Lt. Nigel Bouncer-Smythe

    Wounded - returned to base

    1d12 → [2] = (2) + 3 RTB - 1 wound = 4 Severely Injured - Skip 1D6 Scenarios

    http://invisiblecastle.com/roller/view/3891880/

    1d6 → [2] = (2) = skip 2 scenarios

    http://invisiblecastle.com/roller/view/3891884/

  39. #139

    Default

    That see's Bouncer safely out to the end of the campaign !

  40. #140

    Default

    Quote Originally Posted by Marechallannes View Post
    Mission 15 Lt. Nigel Bouncer-Smythe

    Wounded - returned to base

    1d12 → [2] = (2) + 3 RTB - 1 wound = 4 Severely Injured - Skip 1D6 Scenarios

    http://invisiblecastle.com/roller/view/3891880/

    1d6 → [2] = (2) = skip 2 scenarios

    http://invisiblecastle.com/roller/view/3891884/
    Thanks Sven.
    Time for a trip to Blighty for a spot of R&R then.
    Kyte.

  41. #141

    Default

    Are there any pilots left for the Kaiser's to take on?

    Things are getting with all your planesto our

    You can always

    Plenty of in the mess.

  42. #142

    Default

    Neil, don't :embarass: yourself,
    we've heard it all before, blokes their praises,
    just be don't make us
    and we don't find you,
    'cos we will you up


  43. #143

    Default

    Aha....flash has spoken....will you be at WMMS...this could be the gauntlet thrown down for a duel in the skies.


    Don't get just get even Join you in the mess for some

    Neil

  44. #144

    Default

    Gentlemen, I don't think that the infirmary is the right place to discuss this.


  45. #145

    Default

    Just think chaps it takes a lot of to get as high as a
    So before breaks out, lets all downand then some time in the having a good and a few morebefore wethebecause we don't want to getor he willand confiscate all our and

    Before standing us all infront of a to beor even worse, sent home to who will send us to without any Even if youor toto for forgiveness you will be and may need to if you wish to avoid for the next week without anyor

  46. #146

    Default

    Rob
    Sven the Murse - iless !!
    Neil - looking at our Avatars we would likely be on the same side
    Last edited by flash; 01-31-2013 at 11:29.

  47. #147

    Default

    Mission 16

    Lt Ric O’Shea


    Crashed & wounded over enemy territory

    1d12 → [11] = (11) - 1 wound = 10 = left plane in one piece

    http://invisiblecastle.com/roller/view/3909461/

    Enemy territory escape roll

    1d12 → [11] = (11) - 1 wound = 10 They didn't even saw me!

    http://invisiblecastle.com/roller/view/3909463/

  48. #148

    Default

    Blimey ! Thought he was a gonner for sure. Must be the luck of the Irish about him
    Just remembered he's an ace too (wish I'd done that before the game!) so his saving score would be even higher !

  49. #149

    Default

    Good to get O'Shea back Dave.
    he is a stalwart of the Flight.
    kyte.

  50. #150

    Default

    "Donner und Blitzen, kebab's unt pomme fritte"...."Der Englische fliege ist nicht Kapput!"

Page 3 of 6 FirstFirst 123456 LastLast


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •